Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 14871253373225677301 18 Valrug the Apothecary (level 2, -1/19 HPs) Began as a Demonspawn Alchemist on Apr 10, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (882 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 882, Time: 00:01:16 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 48% Magic: 1/5 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Missiles h - 25 stones Armour a - a +0 robe (worn) Scrolls g - 3 scrolls of fog {unknown} Potions b - a potion of magic c - 3 potions of heal wounds {unknown} d - 4 potions of berserk rage {unknown} f - a potion of invisibility {unknown} i - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5110 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are too injured to fight recklessly! A gnoll comes into view. It is wielding a +0 spear. Found a stone staircase leading down. You see here a quokka corpse. The sting misses the gnoll. The gnoll closely misses you. A gnoll is nearby! The gnoll closely misses you. The sting misses the gnoll. The gnoll closely misses you. A gnoll is nearby! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A gnoll is nearby! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You see here a quokka corpse. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 72% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... #.#.# # #..... #.#.# .# #.#.#... ##.#.## ...#.#.#### ..... .........## #.#.###........... #.#####................# #..>....g.......####.#.# ######†##.........#.#.# #@##.............. #.##...........### #.# ........#.... #.# ....##.#.### #.# ##.###.#.... #.# #.......... #.# #...#.#.... #.# ##.#.#.##... ###.#####....#...... You could see a gnoll (very poisoned). Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Found a faded altar of an unknown god. 272 | D:1 | Noticed a reaper 333 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 333 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 882 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Melee: Club || 23 Unarmed || 1 Punch || 1 Cast: Sting || 27 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 32