Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6085736405333311244 71 Valrug the Apothecary (level 4, 0/45 HPs) Began as a Demonspawn Alchemist on Apr 17, 2024. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (3224 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 3224, Time: 00:02:50 Health: 0/45 AC: 22 Str: 8 XL: 4 Next: 5% Magic: 3/8 EV: 2 Int: 18 God: Gold: 147 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . m - +2 dagger (flame) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + u - melded +1 hat rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ r - +4 ring of slaying HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: clarity @: lethally poisoned (0 -> 0), tree-form A: stationary, stasis, torment immunity, boosted hp, demonic magic 1, (horns 1), clarity a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 whip m - a +2 dagger of flaming (weapon) Missiles n - 12 stones Armour a - a +0 robe (melded) u - a +1 hat (melded) Jewellery r - a +4 ring of slaying (left branch) Wands p - a wand of flame (26) Scrolls c - 2 scrolls of fog {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} l - a scroll of torment {unknown} o - a scroll of blinking {unknown} q - a scroll of identify {unknown} s - a scroll of immolation {unknown} v - a scroll of fear {unknown} Potions b - a potion of magic d - 2 potions of enlightenment g - a potion of cancellation t - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14774 Altars: Ashenzari Cheibriados Vehumet Xom Shops: D:1 ! D:2 ( Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Spells you cast may paralyse adjacent enemies. ((You have a pair of small horns on your head.)) You possess an exceptional clarity of mind. Message History It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You float gracefully downwards. Your enlightenment fades. You feel sick. It was a potion of mutation. You feel extremely strange. A pair of horns grows on your head! Your thoughts seem clearer. You feel sick. The water moccasin is no longer paralysed. The water moccasin misses you. The water moccasin bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +1 hat melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. You burn the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. You hit the water moccasin. You burn the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (noxious fumes, water, severely wounded, poisoned, 53% to hit) The sting misses the water moccasin. Malevolent energies surge around you. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You die... #.# #.##.≈.....≈.....≈..# #.########.##.≈.≈≈≈.≈≈≈≈≈.≈.## ...........##.≈.≈_≈.≈...≈.≈.# #.###########.≈.≈.≈?≈.≈.≈.≈.# #.# #.≈.≈...≈.≈_≈.≈.# #.# #.≈.≈≈≈≈≈.≈≈≈.≈.# #.## ##.≈....☼≈.....≈.# #..# #..≈≈≈S≈.≈≈≈≈≈≈≈.. #..###### #....♣..☼.[...[...# ........## #............. ##.###...###.############ #.....).....# ##.###...##### ...# ##.## ##.####.# #......# #.###### You could see a water moccasin (poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 3 ribbon worms 2 orcs (D:3) 3 bats 3 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons 6 frilled lizards 8 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 357 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 357 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 586 | D:1 | Found Hapnivuz's Distillery. 883 | D:1 | Found a faded altar of an unknown god. 1131 | D:2 | Learned a level 2 spell: Mercury Vapours 1135 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1403 | D:2 | Found Tuhesit's Weapon Shoppe. 2206 | D:3 | Noticed a water moccasin 2443 | D:3 | Reached skill level 4 in Alchemy 2493 | D:3 | Learned a level 3 spell: Mephitic Cloud 2506 | D:3 | Found a broken altar of Ashenzari. 2600 | D:3 | Found a shimmering altar of Xom. 2610 | D:3 | Found a snail-covered altar of Cheibriados. 2856 | D:3 | Reached XP level 4. HP: 18/30 MP: 8/8 2938 | D:3 | Found a radiant altar of Vehumet. 3219 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3219 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3224 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_cross, shapermc_ecumenical_altar_gd, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_misc_feat_enclosed D:2: layout_loops_corners, serial_shops, shop, minmay_misc_feat_rows D:3: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, mainiacjoe_overflow_boulevard, vehumet_altar_wand_db Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Alchemy | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 15 | 3 || 18 Whip | 24 | || 24 Cast: Sting | 74 | 10 || 84 Mephitic Cloud | | 1 || 1 Use: Potion | | 4 || 4 Stab: Paralysed | 14 | || 14 Armour: Robe | 36 | 5 || 41 Skin | | 6 || 6 Dodge: Dodged | 56 | 5 || 61