Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15673497699506809545 49 Valrug the Apothecary (level 3, 14/24 HPs) Began as a Demonspawn Alchemist on Apr 20, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1684 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 1684, Time: 00:01:41 Health: 14/24 AC: 2 Str: 8 XL: 3 Next: 51% Magic: 2/7 EV: 12 Int: 17 God: Gold: 66 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . l - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons i - a +0 club j - a +0 dagger l - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} k - a scroll of fog {unknown} m - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10313 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your movements are slightly less encumbered by armour. (ER -2) Message History Jessica blinks! Jessica is nearby! Jessica is nearby! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +0 club and wearing a +0 robe (68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Jessica misses you. You hit Jessica but do no damage. Jessica hits you with a +0 club. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wielding a +0 club and wearing a +0 robe (68% to hit) The sting hits Jessica. Jessica is poisoned. Jessica is moderately wounded. Jessica hits you with a +0 club. You hit Jessica but do no damage. Your punch misses Jessica. Jessica is moderately wounded. Jessica casts a spell. Jessica blinks! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Jessica Aim: Jessica, wielding a +0 club and wearing a +0 robe (heavily wounded, poisoned, 68% to hit) The sting hits Jessica. Jessica looks even sicker. Jessica is severely wounded. m - 3 scrolls labelled ZYFOEH JIAZE Your magical contamination has completely faded away. You feel a bit more experienced. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### #.@.....# #.#####.# ####.#.### #..).....# ##.#.###.# #.#... ####.##### ######.......# .......####.## There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 534 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 534 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1674 | D:2 | Noticed Jessica 1682 | D:2 | Killed Jessica 1683 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1683 | D:2 | Reached XP level 3. HP: 14/24 MP: 2/7 1684 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_corners, serial_forest, infiniplex_forest_end_3, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_clump_C, infiniplex_forest_clump_medium, infiniplex_forest_lined_ring, serial_bayou_pond_c D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_crazy_yiuf_cottage, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 4 Whip || 2 Cast: Sting || 50 Armour: Robe || 17 Dodge: Dodged || 25