Dungeon Crawl Stone Soup version 0.32-a0-1065-g04caa866ee (webtiles) character file. Game seed: 7772249827798387148 10 Valrug the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on May 4, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:03:21 (289 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 289, Time: 00:03:22 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 10% Magic: 0/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans c - a storm talisman Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5711 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A jackal comes into view. The jackal is struck by your spines. You kill the jackal! The jackal moves out of view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............##.....# ..#..###...#.##[#.####### ...........#.##.#.#...... ..#........#.##.#.#...... ............##...'...... .####............#...... .######.##########...... ..........# ##+#### .######@### #####.# # #l# ###.....#### ... .........†.> ...## ######.###. ....# #.# #. .##..# #.# #. #. #..# #.# #. # #..# #.# #. ..... #.###. You could see a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 287 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 287 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 289 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, minmay_tall_x Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sting || 12 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 271 | 18 | 0 | 231 | 1 | 289.0 | Dungeon | 289 | 271 | 18 | 0 | 231 | 1 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 289 daAuts