Dungeon Crawl Stone Soup version 0.32-a0-1065-g04caa866ee (webtiles) character file. Game seed: 721315008430881933 9 Valrug the Apothecary (level 2, 11/19 HPs) Began as a Demonspawn Alchemist on May 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (296 turns). Valrug the Apothecary (Demonspawn Alchemist) Turns: 296, Time: 00:00:26 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: Evoke Invisibility You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a scarf of invisibility (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5704 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The jackal bites you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You miss the jackal. The jackal is severely wounded. The jackal bites you. You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is severely wounded. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####...## ♣....>♣ #.... #.......# ♣♣..♣♣♣ #.... #.......# ♣...♣♣ ##### #.......## ♣♣.♣.♣ #........## ♣..♣.♣ #......#..# ♣♣♣..♣ .......##.## ♣....♣ ###### ...........########.########..... ....######....Bh@................ .... #..#.######.#######..... ... #..#......#.# ###### .. #..######.#.# ## #... #.# ##.## #.# #.# #.# #.# ... #.# #.# You could see a jackal and a giant cockroach. Vanquished Creatures A ball python (D:1) A bat (D:1) 3 jackals (D:1) A quokka (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valrug the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 296 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic Action || total ---------------------------++------- Melee: Dagger || 12 Unarmed || 1 Cast: Sting || 8 Armour: Robe || 14 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 295 | 0 | 0 | 224 | 1 | 295.0 | Dungeon | 295 | 295 | 0 | 0 | 224 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 295 daAuts