Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 793156967710294558 10 VerminJest the Caller (level 2, 22/26 HPs) Began as a Gnoll Wanderer on Mar 22, 2023. Got out of the dungeon alive. The game lasted 00:04:45 (385 turns). VerminJest the Caller (Gnoll Wanderer) Turns: 385, Time: 00:04:46 Health: 22/26 AC: 5 Str: 10 XL: 2 Next: 20% Magic: 5/5 EV: 10 Int: 9 God: Gold: 45 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour b - a +0 ring mail (worn) Jewellery e - a ring of see invisible Scrolls d - a scroll of butterflies {unknown} f - a scroll of noise {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of haste g - 2 potions of lignification {unknown} h - 2 potions of attraction {unknown} Skills: + Level 4.4 Fighting + Level 4.4 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 2.4 Armour + Level 2.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 6% N/A 58% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 71% 2 Passwall Tmut/Erth 0% N/A 71% 2 Swiftness Air 1% N/A 91% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! There is a large open door here. k - a scroll labelled XERGHU SYBUAS There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.#####.###8......8##.#### #.# #.. .....#≈.....§§#.....# #.# ###########§§....§§#####.# #.# #§§.....≈# #.# #.# #§..88..≈# #.# #.# #≈......≈# #.###(# #§......§#####..##.# #≈......§#.........# #8..@...8##.....#### ############...## #..#######.#### #.............# #.########.##.# #.# # #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VerminJest the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | VerminJest set off with the following items: a +2 short | sword, a +0 ring mail, a potion of haste; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 197 | D:1 | Reached XP level 2. HP: 12/26 MP: 5/5 385 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 29 Punch || 1 Bite || 1 Armor: Ring mail || 11 Dodge: Dodged || 18