Dungeon Crawl Stone Soup version 0.33-a0-1249-g0cbbbf96d3 (webtiles) character file. Game seed: 18303744549530148130 46 Vexx the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Apr 5, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (1046 turns). Vexx the Grave Robber (Deep Elf Necromancer) Turns: 1046, Time: 00:06:40 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 44% Magic: 8/10 EV: 12 Int: 21 God: Gold: 80 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 sling Missiles f - 4 poisoned darts g - 6 boomerangs Armour b - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of butterflies {unknown} Potions c - a potion of magic i - a potion of brilliance {unknown} j - a potion of lignification {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 54% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 27% 2d7 3% 3 Animate Dead Necr 27% N/A 13% 4 Curse of Agony Necr 27% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp barely misses the jackal. The jackal barely misses you. The jackal closely misses your soul wisp. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your soul wisp touches the jackal but does no damage. The jackal barely misses your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses your soul wisp. The jackal completely misses you. The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal is almost dead. Your soul wisp disappears in a puff of smoke! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a jackal (almost dead) You unleash the spiteful dead! The jagged bones skewer the jackal! You kill the jackal! The last of your harvested death is exhausted. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... ####### ##.# ####### ##....... .#.###.....# ........# ....##.....# #....... ....##.....# ###...... ....##.....###.hh.# ...# #..........@.# †..# #.....###.........# ...###.....###.....###.# #..##..........$...# ...#...........###.# ...............# ... ..†..<.........# #### ##..#..........# #..#.......... You could see 2 jackals. Vanquished Creatures A dart slug (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) A quokka (D:2) 3 ball pythons A kobold (D:1) 3 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 5 endoplasms 3 hobgoblins 3 ball pythons (D:1) 2 bats A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:2) 22 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vexx the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached skill level 5 in Necromancy 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 559 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 855 | D:1 | Learned a level 2 spell: Grave Claw 978 | D:2 | Upgraded the game from 0.33-a0-1197-gff708282ee to | 0.33-a0-1249-g0cbbbf96d3 1046 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, minmay_misc_feat_cross, st_stairs_1 D:2: layout_basic, kennysheep_generic_room_4 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.5 Fighting | | 0.2 Short Blades | | 0.7 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 76 Cast: Soul Splinter || 28 Grave Claw || 3 Use: Potion || 1 Armour: Robe || 60 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 1043 | 0 | 427 | 102 | 2 | 521.5 | Dungeon | 1043 | 1043 | 0 | 427 | 102 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 166 daAuts