Dungeon Crawl Stone Soup version 0.33-a0-1249-g0cbbbf96d3 (webtiles) character file. Game seed: 16540283749317592192 1453 Vexx the Thaumaturge (level 8, -5/43 HPs) Began as a Deep Elf Necromancer on Apr 5, 2025. Slain by a wight ... wielding a +3 long sword (14 damage) ... on level 6 of the Dungeon. The game lasted 00:44:59 (6311 turns). Vexx the Thaumaturge (Deep Elf Necromancer) Turns: 6311, Time: 00:44:59 Health: -5/43 AC: 3 Str: 8 XL: 8 Next: 47% Magic: 17/23 EV: 12 Int: 26 God: Gold: 202 SH: 0 Dex: 15 Spells: 10/25 levels left rFire . . . f - staff of death rCold . . . (no offhand) rNeg + . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... o - amulet "List" {^Drain rPois Regen+ Str+3 Int+3} Stlth ++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.36/turn %: no passive effects @: animating dead A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 202 gold pieces. Inventory: Missiles g - 5 curare-tipped darts h - 11 boomerangs Armour b - a +0 robe (worn) n - a +0 pair of gloves (worn) Magical Staves f - a staff of death (weapon) Jewellery o - the amulet "List" (worn) {^Drain rPois Regen+ Str+3 Int+3} (You acquired it on level 3 of the Dungeon) [amulet of regeneration] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Talismans k - a medusa talisman Wands c - a wand of flame (11) r - a wand of paralysis (5) Scrolls a - a scroll of teleportation e - 3 scrolls of revelation p - 2 scrolls of torment t - 2 scrolls of identify w - a scroll of acquirement Potions i - 2 potions of mutation j - a potion of berserk rage {unknown} l - a potion of haste m - a potion of moonshine {unknown} q - 2 potions of might s - a potion of brilliance {unknown} u - a potion of invisibility {unknown} v - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 1.3 Staves + Level 4.2 Dodging + Level 3.4 Stealth + Level 9.3 Spellcasting + Level 2.1 Summonings + Level 9.1 Necromancy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 74% 2d11 1% 3 d - Animate Dead Necr 74% N/A 1% 4 e - Call Imp Summ 46% N/A 3% 2 f - Call Canine Familiar Summ 23% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 92% N/A 1% 1 Curse of Agony Necr 74% N/A 3% 5 Anguish Hex/Necr 26% N/A 8% 4 Eringya's Surprising Cr Summ 23% N/A 21% 4 Cause Fear Hex 6% N/A 43% 4 Enfeeble Hex 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Elyvilon Annotations: D:6 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Grinder sighs, "No one appreciates my work." Grinder blinks! You see here a wand of light (12). You see here 7 stones. You start to feel less resistant. Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 long sword and wearing a +0 robe (68% to hit) The puff of flame hits the wight. The wight is heavily damaged. Hit: f) staff of death Press: ? - help, Dir - move target Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged, 62% to hit) Your weapon can't reach that far! Okay, then. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. Grinder says, "My boss said I was rubbish. His entrails said otherwise." Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 long sword and wearing a +0 robe (heavily damaged, 68% to hit) The puff of flame misses the wight. The puff of flame hits the wight. The wight is lightly damaged. Your resistance to elements expires. The wight hits you from afar with a +3 halberd! The wight barely misses you. The wight attacks as it pursues you! The wight misses you. The wight attacks as it pursues you! The wight hits you from afar with a +3 halberd! The wight attacks as it pursues you! The wight hits you with a +3 long sword! * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +3 long sword! You die... #. #.######.................... #o..).o..................... ########.................... O........................ #######................../. ###....##.................... #.'....รท..................... #####.#....##.....z.............. ......#....##...@z..z5....(./.... ####..########################### #..# ####..# ......# #####.# # #.# # #.# # #.# You could see Grinder and 3 wights. Vanquished Creatures An ice beast (D:5) An orc warrior (D:6) An ogre (D:6) A centaur (D:5) 2 phantoms (D:6) 3 scorpions A jelly (D:4) 6 hounds 3 sleepcaps 4 orc wizards (D:5) 2 iguanas (D:5) 3 adders 3 gnolls An ufetubus (D:4) 2 dart slugs A ribbon worm (D:2) 4 orcs 3 bats 6 endoplasms 2 giant cockroaches 8 goblins 7 hobgoblins 3 quokkas 6 ball pythons 3 kobolds 2 rats (D:2) 79 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:6) A jelly (D:5) An iguana (D:4) Robin (D:3) An adder (D:3) 2 gnolls (D:5) A shadow imp (D:6) 2 ribbon worms A dart slug (D:2) 4 orcs 4 endoplasms 2 goblins 3 hobgoblins 2 quokkas (D:1) 2 ball pythons 2 bats 2 frilled lizards 6 kobolds 2 rats 40 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 1 creature vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vexx the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Reached skill level 5 in Necromancy 399 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 402 | D:1 | Learned a level 2 spell: Grave Claw 608 | D:1 | Found a faded altar of an unknown god. 963 | D:1 | Reached XP level 3. HP: 10/19 MP: 5/9 1021 | D:2 | Learned a level 3 spell: Vampiric Draining 2033 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 2292 | D:3 | Identified a scroll of acquirement 2292 | D:3 | Acquired the amulet "List" {^Drain rPois Regen+ Str+3 | Int+3} 2330 | D:3 | Noticed Robin 2366 | D:3 | Killed Robin 2481 | D:3 | Learned a level 4 spell: Animate Dead 3255 | D:4 | Noticed a scorpion 3507 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 3945 | D:4 | Reached skill level 1 in Staves 3945 | D:4 | Reached skill level 5 in Spellcasting 4173 | D:5 | Entered Level 5 of the Dungeon 4173 | D:5 | Noticed a phantom 4421 | D:5 | Reached XP level 6. HP: 32/32 MP: 8/15 4477 | D:5 | Noticed an ice beast 4490 | D:5 | Killed an ice beast 4611 | D:5 | Learned a level 2 spell: Call Imp 4689 | D:5 | Reached XP level 7. HP: 37/37 MP: 11/18 4849 | D:5 | Reached skill level 1 in Fighting 5107 | D:5 | Found a white marble altar of Elyvilon. 5756 | D:5 | Learned a level 3 spell: Call Canine Familiar 5815 | D:6 | Reached skill level 1 in Summonings 6021 | D:6 | Reached XP level 8. HP: 43/43 MP: 12/21 6285 | D:6 | Noticed Grinder 6311 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms, hellmonk_ecumenical_altar_heavens_door, minmay_hedge_maze D:2: layout_loops_ring D:3: layout_loops_ring, minmay_misc_feat_tower, uniq_robin D:4: layout_loops_corners, minmay_bent D:5: layout_loops_ring, elyvilon_altar_1, hangedman_decor_opposing, minmay_misc_feat_nine_boxes D:6: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_catwalk, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Necromancy | 5 6 7 8 9 | 9.1 Stealth | 3 | 3.4 Spellcasting | 4 5 6 7 9 | 9.3 Dodging | 3 4 | 4.2 Staves | 1 | 1.3 Fighting | 1 | 1.1 Summonings | 1 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 56 | 60 | 34 || 150 Cast: Soul Splinter | 48 | 30 | 8 || 86 Grave Claw | 7 | 7 | 5 || 19 Vampiric Draining | 10 | 37 | 35 || 82 Animate Dead | | 12 | 5 || 17 Call Imp | | 2 | 5 || 7 Call Canine Famil | | | 9 || 9 Evoke: Wand | | | 2 || 2 Use: Scroll | 3 | 6 | 1 || 10 Potion | | 7 | 1 || 8 Stab: Distracted | | 1 | || 1 Armour: Robe | 62 | 89 | 73 || 224 Dodge: Dodged | 95 | 99 | 34 || 228 Form: | 1 | | || 1 Medusa | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6287 | 6287 | 0 | 1665 | 923 | 6 | 1047.8 | Dungeon | 6287 | 6287 | 0 | 1665 | 923 | 6 | 1047.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1354 daAuts D:4: 1320 daAuts D:3: 1252 daAuts D:1: 944 daAuts D:2: 869 daAuts D:6: 546 daAuts