Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 17159013456706497775 240 Veygabond the Conjurer (level 5, 0/40 HPs) Began as a Demigod Conjurer on Apr 12, 2022. Slain by a gnoll ... wielding a +0 halberd (2 damage) ... on level 5 of the Dungeon. The game lasted 00:33:57 (1949 turns). Veygabond the Conjurer (Demigod Conjurer) Turns: 1949, Time: 00:33:58 Health: 0/40 AC: 9 Str: 18 XL: 5 Next: 50% Magic: 8/11 EV: 7 Int: 18 God: Gold: 149 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Faith . (no shield) rNeg + . . Spirit . i - +0 chain mail rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . p - +0 pair of gloves Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn m - +6 ring of strength MPRegen 0.12/turn r - ring of positive energy @: no status effects A: high MP 1, forlorn, divine attributes, dopey 1, electricity resistance, MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) h - a +0 short sword w - a +0 hunting sling Missiles e - 145 stones (quivered) l - 16 poisoned darts Armour a - a +0 robe f - a +0 robe i - a +0 chain mail (worn) o - a +0 leather armour p - a +0 pair of gloves (worn) t - a +0 ring mail Jewellery m - a +6 ring of strength (left hand) r - a ring of positive energy (right hand) Scrolls b - a scroll of identify Potions j - 3 potions of attraction s - a potion of degeneration Skills: + Level 1.0 Fighting * Level 1.9 Short Blades + Level 0.2 Maces & Flails + Level 1.2 Armour * Level 2.6 Dodging - Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 50% 2 Dazzling Flash Conj/Hex 20% N/A 96% 3 Confusing Touch Hex 2% N/A 100% 3 Fulminant Prism Conj/Hex 5% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 100% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 100% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are dopey. (Int -2) You are resistant to electric shocks. (rElec) You expend magic power (3 MP) to strengthen your wands. Message History You hit the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. Your magical contamination has completely faded away. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! The gnoll shaman attacks as you move away! The gnoll shaman hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 halberd. Throw: dart (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 club and wearing a +2 leather armour of fire resistance (60% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the gnoll shaman. The gnoll shaman is poisoned. The gnoll shaman convulses. The gnoll shaman seems to slow down. The gnoll shaman is moderately wounded. The gnoll shaman hits you but does no damage. You hit the gnoll shaman. The gnoll shaman is heavily wounded. The gnoll shaman utters an invocation to its god. The gnoll shaman is healed somewhat. You closely miss the gnoll shaman. The gnoll shaman is moderately wounded. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. You barely miss the gnoll shaman. The gnoll shaman is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll shaman. The gnoll shaman is severely wounded. The gnoll hits you but does no damage. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd. You die... ##..# ##...##### ##....#...# ###..........# ###............. ##................ ##..gg............. # #...)#gg........... ## #..g####@.......... ##. #...# ##.........## #.. #..g# ##g........## #.# #..g# #.........## #.# .... #...###....# #.# ..g #..## ##..## #.# .. .[# #..# #.# ..# #..# #.# #..## #.# You could see a gnoll shaman (poisoned, slow) and 4 gnolls. Vanquished Creatures A phantom (D:5) A necrophage (D:5) A jelly (D:5) An iguana (D:4) A gnoll (D:5) An adder (D:2) 2 worms (D:2) An orc (D:5) 3 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 2 hobgoblins 3 quokkas A frilled lizard (D:2) 2 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Veygabond the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 324 | D:1 | Reached XP level 2. HP: 8/20 MP: 4/7 478 | D:1 | Reached skill level 4 in Conjurations 947 | D:2 | Reached XP level 3. HP: 24/26 MP: 8/8 976 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 976 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 976 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1453 | D:4 | Reached skill level 1 in Short Blades 1476 | D:5 | Entered Level 5 of the Dungeon 1561 | D:5 | Reached XP level 4. HP: 14/34 MP: 5/9 1638 | D:5 | Noticed a phantom 1656 | D:5 | Killed a phantom 1657 | D:5 | Reached XP level 5. HP: 7/39 MP: 1/11 1915 | D:5 | Reached skill level 1 in Fighting 1915 | D:5 | Reached skill level 1 in Armour 1948 | D:5 | HP: 1/40 [gnoll/+0 halberd (2)] 1949 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, wad_floor_pattern_untrapped D:2: layout_loops_cross, chequers_serial_rivers_micro_c, minmay_misc_feat_pillars, due_unseen_surprise D:3: layout_loops_ring, tgw_fedhas, hellmonk_ecumenical_altar_pennies_from_heaven D:4: minmay_wonky_spiral, layout_layer_cave, minmay_between D:5: layout_layer_cave, mainiacjoe_overflow_cross_hatched, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.6 Conjurations | 4 | 4.7 Short Blades | 1 | 1.9 Spellcasting | 2 | 2.4 Stealth | 2 | 2.0 Fighting | 1 | 1.0 Armour | 1 | 1.2 Maces & Flails | | 0.2 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Short sword | 42 | || 42 Punch | 1 | || 1 Club | 31 | 24 || 55 Throw: Stone | 1 | || 1 Dart | | 2 || 2 Cast: Magic Dart | 37 | 20 || 57 Use: Scroll | 4 | || 4 Potion | 10 | 2 || 12 Armor: Robe | 9 | || 9 Chain mail | 14 | 13 || 27 Skin | 12 | 18 || 30 Dodge: Dodged | 52 | 16 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1964 | 696 | 1268 | 0 | 189 | 5 | 392.8 | Dungeon | 1964 | 696 | 1268 | 0 | 189 | 5 | 392.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:5: 479 daAuts D:2: 467 daAuts D:3: 137 daAuts D:4: 58 daAuts