Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 16499288478105110434 14 VictoriousLee the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on May 12, 2023. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:10 (1099 turns). VictoriousLee the Conjurer (Draconian Conjurer) Turns: 1099, Time: 00:03:12 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 1/5 EV: 12 Int: 18 God: Gold: 16 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Missiles b - 13 stones e - 6 javelins l - a throwing net Jewellery m - a +6 ring of dexterity (left hand) Scrolls c - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} h - a scroll of identify {unknown} n - a scroll of silence {unknown} Potions a - a potion of magic d - a potion of haste {unknown} g - 2 potions of attraction {unknown} i - a potion of ambrosia {unknown} j - a potion of curing {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 s - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll is moderately wounded. The gnoll shouts! You hear a shout! x2 Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. The bat hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The bat closely misses you. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 whip! The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. The gnoll attacks as you move away! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You die... #.# #.# ######.#############.##### ....##.##................# ##.........######..#.##### ....>....#.######..#.# ...#...#.#.##......#.# ...................#.# ........##.##.###..#.##### #..............g@........# #..##...##.##.#.#..#.##### #.####.............#.# ..## #..#########..#.# ...###..# #######..#.# ........# #........#.# #.......# #.#####..#.# ........# #.#####..#.# ........# #........### You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictoriousLee the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 310 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 313 | D:1 | Learned a level 2 spell: Searing Ray 1099 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, chequers_arboretum, serial_park_tiny_1, grunt_decor_fettered, hangedman_decor_growths D:2: layout_basic, serial_shops, shop, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_l, nicolae_nh_oracle_at_delphi Action || total ---------------------------++------- Cast: Magic Dart || 26 Armour: Skin || 2 Dodge: Dodged || 4