Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 16352139372963538250 30 VictoriousLee the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Nov 17, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1086 turns). VictoriousLee the Conjurer (Tengu Conjurer) Turns: 1086, Time: 00:04:04 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 18% Magic: 0/7 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . d - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons d - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - 3 potions of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 6.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Found a steaming hammer. You see here a +0 hammer. You open the door. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (82% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. Crazy Yiuf completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (moderately wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. Crazy Yiuf cries, "Scoff alas toodlewoodle!" Crazy Yiuf hits you with a +4 quarterstaff of chaos. Crazy Yiuf burns you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (moderately wounded, 100% to hit) The magic dart hits Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ##..### #........## #....# ##..#####.## #....# #..>........ ##...# ###.#####.## ##)## #'...# #.# ##.# ###..# #.# #.## #..# #.# ##)# #..# #.# #@## #..# #.# #g# #..# #.# ... #..# #.# #)).# ###..####.# #).รท# #.........# ##### #.#..###### #.#..####### #.#......... #####.#.######## You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictoriousLee the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 384 | D:1 | Reached skill level 6 in Conjurations 433 | D:1 | Learned a level 2 spell: Searing Ray 527 | D:1 | Reached XP level 3. HP: 17/19 MP: 3/7 1076 | D:2 | Found a runed translucent door. 1077 | D:2 | Noticed Crazy Yiuf 1086 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, minivault_11, minmay_stone_trees_medium, chequers_mini_garden D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_corner_a, corexii_hall_statues_i, basic_altar, shapermc_ecumenical_altar_mp_vishouse, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Kick || 1 Falchion || 9 Peck || 3 Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 12