Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6578406603999709793 19 VictoriousLee the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Nov 17, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (922 turns). VictoriousLee the Apothecary (Octopode Alchemist) Turns: 922, Time: 00:02:42 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 75% Magic: 2/5 EV: 12 Int: 17 God: Gold: 62 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify e - 2 scrolls of revelation {unknown} Potions a - a potion of magic f - a potion of mutation g - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Magic Dart Conj 20% 1d4 13% 1 Freeze Ice 4% 1d3 19% 1 Searing Ray Conj 10% 2d4 19% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Hailstorm Conj/Ice 3% 3d5 43% 3 Frozen Ramparts Ice 2% 1d1 50% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a clear potion. g - a clear potion The endoplasm quivers. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm closely misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ... ...### #.... ..... #....####....# .. .## #.......#....## ... ..###.......#......# ...##................... .................J#..... ................@...# ...................## #....†...........# . #................# .##..<.............# .##................... .###...............### .####..<..........## .#....#..###........ You could see an endoplasm (very poisoned). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictoriousLee the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 439 | D:1 | Reached skill level 4 in Alchemy 922 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, hangedman_abyss_or_decor_stabs, minmay_statues_item, nicolae_titane D:2: serial_bayou_shore_a, layout_rooms, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 24 Tentacles || 5 Constrict || 7 Unarmed || 1 Cast: Sting || 14 Use: Scroll || 2 Stab: Sleeping || 3 Armour: Skin || 7 Dodge: Dodged || 10