Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 7822645607309540284 19 VictoriousLee the Firebug (level 2, -6/17 HPs) Began as an Octopode Fire Elementalist on May 10, 2025. Mangled by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (772 turns). VictoriousLee the Firebug (OpFE) Turns: 772, Time: 00:04:18 Health: -6/17 AC: 0 Str: 11 XL: 2 Next: 75% Magic: 4/10 EV: 17 Int: 17 God: Gold: 76 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . b - melded +0 mace rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation You were on level 2 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons b - a +0 mace (melded) Missiles i - 3 javelins Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of fog {unknown} h - a scroll of enchant armour {unknown} Potions a - a potion of magic Talismans g - the inkwell talisman "Poediog" (active) {Str+4} (You found it on level 1 of the Dungeon) [inkwell talisman] Str+4: It affects your strength (+4). Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting - Level 1.0(1.5) Conjurations + Level 3.0(3.5) Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Terence misses you. You conjure some foxfire! Terence hits you with a +0 mace. You barely miss Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. You conjure some foxfire! The rat bites you. Terence looks scornfully at you. Terence closely misses you. You barely miss the rat. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits the rat. You kill the rat! Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence misses you. You conjure some foxfire! Terence barely misses you. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You completely miss Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ### ############... ............... ................ ......§......... #§;@....... ##.......[.. #.......... ..###......)#### ................. .#####.##<#.#### #. #.#.# #. #.#.# .. ... You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:2) A kobold (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VictoriousLee the Octopode Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 135 | D:1 | Found Oleenak's Distillery. 238 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 241 | D:1 | Learned a level 2 spell: Scorch 327 | D:1 | Identified the inkwell talisman "Poediog" {Str+4} 758 | D:2 | Noticed Terence 772 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, serial_shops, nicolae_shop_hallway_stairs, minmay_statues_item, fountainhead D:2: layout_basic, uniq_robin, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Tentacles || 3 Mace || 2 Constrict || 2 Unarmed || 6 Cast: Foxfire || 28 Armour: Skin || 7 Dodge: Dodged || 12 Form: Scroll || 1