Dungeon Sprint DCSS version 0.31-a0-876-gfe8ebadbca (webtiles) character file. Game seed: 7667181672763909487 24 Videorelaxant777 the Poker (level 3, -7/29 HPs) Began as a Merfolk Gladiator on Oct 13, 2023. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (135 turns). Videorelaxant777 the Poker (Merfolk Gladiator) Turns: 135, Time: 00:00:17 Health: -7/29 AC: 4 Str: 16 XL: 3 Next: 2% Magic: 3/3 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands l - a wand of flame (14) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 3.1 Fighting + Level 6.3 Polearms + Level 2.5 Throwing + Level 0.1 Armour + Level 5.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 3! Your Polearms skill gained 2 levels and is now at level 6! Your Dodging skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start resting. HP restored. Unknown command. l - a wand of flame (14) Things that are here: a +0 club; a +3 leather armour of cold resistance; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre barely misses you. There is an open door here. You hit the ogre. The ogre is lightly wounded. You barely miss the ogre. The ogre is lightly wounded. The ogre completely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre barely misses you. You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Videorelaxant777 the Merfolk Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached skill level 6 in Polearms 17 | D | Reached skill level 5 in Dodging 17 | D | Reached XP level 2. HP: 2/24 MP: 2/2 17 | D | Reached XP level 3. HP: 3/29 MP: 3/3 128 | D | Noticed an ogre 135 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Polearms | 6 | 6.3 Dodging | 5 | 5.9 Throwing | | 2.5 Armour | | 0.1 Action || total ---------------------------++------- Melee: Trident || 17 Armour: Leather armour || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 107 | 0 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 107 | 0 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 136 daAuts