Dungeon Crawl Stone Soup version 0.32-a0-2121-g385508daed (webtiles) character file. Game seed: 11590230137601576729 62 Videorelaxant888 the Ducker (level 4, -6/37 HPs) Began as a Merfolk Monk on Aug 16, 2024. Mangled by a +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} (16 damage) ... created by a gnoll ... on level 3 of the Dungeon. The game lasted 00:05:01 (1794 turns). Videorelaxant888 the Ducker(Merfolk Monk) Turns: 1794, Time: 00:05:04 Health: -6/37 AC: 3 Str: 13 XL: 4 Next: 8% Magic: 4/4 EV: 12 Int: 9 God: Gold: 102 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe d - an orb of light (worn) m - a +0 leather armour (worn) Jewellery j - a ring of protection from fire Scrolls f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of enchant weapon {unknown} o - a scroll of enchant armour {unknown} p - 2 scrolls of revelation {unknown} Potions c - a potion of ambrosia e - 2 potions of attraction {unknown} i - 2 potions of enlightenment {unknown} n - 2 potions of heal wounds {unknown} q - a potion of lignification {unknown} r - a potion of curing {unknown} Skills: + Level 3.6 Fighting * Level 4.2 Long Blades + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Spellcasting + Level 0.4 Summonings * Level 1.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 45% 1 Scorch Fire 0% 2d5 58% 2 Passwall Erth 0% N/A 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16200 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! HP restored. Your legs become a tail as you enter the water. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. There is an open door here. There is an open door here. Your legs become a tail as you enter the water. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. r - an amethyst potion You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. A gnoll comes into view. It is wielding the +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8}. Found 3 stones. The gnoll shouts! An endoplasm comes into view. The endoplasm quivers. A gnoll comes into view. It is wielding a +0 whip. You barely miss the gnoll. The gnoll hits you with the +5 quarterstaff of the Stopping Boar! The +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} hits you! A +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} comes into view. The +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} moves out of view. The +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} disappears. The gnoll hits you with the +5 quarterstaff of the Stopping Boar. * * * LOW HITPOINT WARNING * * * The +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} hits you! You die... #.# #.... #.# #....# . #.# #....# g. #.# #....## ... #.#######...... .... #.#..........###..... #####...#.......#.......( ................#g#####.. ................@(# <...............### ................# ................# ................# ................# ................# .....[..........# ################# You could see a +5 quarterstaff of the Stopping Boar {spect, *Corrode rElec Int+8} (wandering) and 2 gnolls. Vanquished Creatures 3 adders A dart slug (D:1) 5 ball pythons An endoplasm (D:1) 6 goblins 4 hobgoblins 2 bats 2 frilled lizards (D:1) 7 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Videorelaxant888 the Merfolk Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 129 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 566 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 716 | D:1 | Reached skill level 1 in Evocations 1533 | D:2 | Reached XP level 4. HP: 35/37 MP: 4/4 1785 | D:3 | Identified the +5 quarterstaff of the Stopping Boar {spect, | *Corrode rElec Int+8} 1794 | D:3 | Mangled by a +5 quarterstaff of the Stopping Boar {spect, | *Corrode rElec Int+8} Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: serial_bayou_shore_a, layout_loops_corners D:3: layout_rooms, chequers_ecumenical_altar_island, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.2 Evocations | 1 | 1.4 Fighting | | 3.6 Armour | | 0.4 Dodging | | 4.5 Spellcasting | | 0.4 Summonings | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 74 | 6 || 80 Armour: Robe | 30 | || 30 Leather armour | 13 | 13 || 26 Dodge: Dodged | 47 | 2 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1637 | 161 | 50 | 1157 | 3 | 599.3 | Dungeon | 1798 | 1637 | 161 | 50 | 1157 | 3 | 599.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 885 daAuts D:1: 872 daAuts D:3: 41 daAuts