Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 5844448304939539782 393 Videorelaxant888 the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on Mar 17, 2025. Slain by an ice beast (18 damage) ... on level 5 of the Dungeon. The game lasted 00:03:37 (4341 turns). Videorelaxant888 the Magician (Djinni Conjurer) Turns: 4341, Time: 00:03:37 Health: -4/45 AC: 2 Str: 6 XL: 7 Next: 8% Gold: 212 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - a +4 ring of slaying p - an amulet of reflection Wands o - a wand of flame (30) Scrolls b - 3 scrolls of teleportation {unknown} e - 3 scrolls of vulnerability {unknown} f - 2 scrolls of enchant armour {unknown} h - a scroll of revelation {unknown} j - 5 scrolls of identify {unknown} l - a scroll of torment {unknown} n - a scroll of noise {unknown} Potions c - a potion of brilliance {unknown} d - a potion of invisibility {unknown} g - a potion of lignification {unknown} i - a potion of haste {unknown} k - a potion of heal wounds {unknown} q - a potion of moonshine {unknown} Skills: + Level 4.2 Dodging - Level 3.2 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations - Level 5.0 Hexes - Level 5.0 Summonings - Level 5.0 Necromancy - Level 5.0 Translocations - Level 5.0 Forgecraft - Level 5.0 Fire Magic - Level 5.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Earth Magic - Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Apportation Tloc 54% N/A 1% 1 f - Scorch Fire 54% 2d7 1% 2 g - Fugue of the Fallen Necr 27% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25658 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is an open door here. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! The magic dart hits the ice beast but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! The searing ray hits the ice beast! The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! You die... #### .. ... ....##.## ........## #.....#..## #.... ##..## ..#. ##.@# . # ##Y# ..# ...# ....# ..##.# ..# ... ..# .## You could see an ice beast. Vanquished Creatures A gnoll bouda (D:4) A bombardier beetle (D:4) 2 hounds (D:4) A sleepcap (D:3) An orc wizard (D:4) 6 adders 9 gnolls (D:4) A dart slug (D:1) A ribbon worm (D:3) 6 orcs 9 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 5 jackals 3 quokkas 7 ball pythons 6 bats 3 frilled lizards (D:1) 3 kobolds 3 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Videorelaxant888 the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | Videorelaxant888 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 332 | D:1 | Found a faded altar of an unknown god. 419 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 419 | D:1 | Learned a level 1 spell: Apportation 1175 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 2351 | D:3 | Reached XP level 5. HP: 2/35 MP: 0/0 2351 | D:3 | Learned a level 2 spell: Scorch 3072 | D:4 | Reached XP level 6. HP: 29/40 MP: 0/0 3851 | D:4 | Reached XP level 7. HP: 32/45 MP: 0/0 3851 | D:4 | Learned a level 3 spell: Fugue of the Fallen 4166 | D:4 | Reached skill level 5 in Spellcasting 4166 | D:4 | Reached skill level 5 in Conjurations 4166 | D:4 | Reached skill level 5 in Hexes 4166 | D:4 | Reached skill level 5 in Summonings 4166 | D:4 | Reached skill level 5 in Necromancy 4166 | D:4 | Reached skill level 5 in Translocations 4166 | D:4 | Reached skill level 5 in Forgecraft 4166 | D:4 | Reached skill level 5 in Fire Magic 4166 | D:4 | Reached skill level 5 in Ice Magic 4166 | D:4 | Reached skill level 5 in Air Magic 4166 | D:4 | Reached skill level 5 in Earth Magic 4166 | D:4 | Reached skill level 5 in Alchemy 4328 | D:5 | Entered Level 5 of the Dungeon 4341 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_basic, nicolae_concentric_dashed_squares_mild D:4: layout_basic, cheibrodos_gnoll_hut D:5: layout_basic, minmay_temple_entry_waves Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.2 Dodging | 3 4 | 4.2 Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 53 | 86 | 4 || 143 Searing Ray | 1 | 14 | 2 || 17 Armour: Robe | 3 | 20 | 2 || 25 Dodge: Dodged | 4 | 24 | 4 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4340 | 4194 | 146 | 138 | 3695 | 5 | 868.0 | Dungeon | 4340 | 4194 | 146 | 138 | 3695 | 5 | 868.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1477 daAuts D:1: 1072 daAuts D:2: 1004 daAuts D:3: 772 daAuts D:5: 12 daAuts