Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 12921892170313659315 51 Videorelaxant888 the Magician (level 4, -14/31 HPs) Began as a Djinni Conjurer on Mar 18, 2025. Killed from afar by a white imp (15 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:01:15 (1975 turns). Videorelaxant888 the Magician (Djinni Conjurer) Turns: 1975, Time: 00:01:16 Health: -14/31 AC: 2 Str: 6 XL: 4 Next: 7% Gold: 138 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands f - a wand of flame (22) Scrolls b - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} i - a scroll of fear {unknown} Potions c - a potion of brilliance {unknown} d - a potion of attraction {unknown} g - a potion of mutation {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16024 Altars: Qazlal The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stormy altar of Qazlal. Found an escape hatch in the ceiling. Found a pair of gloves. Found My Sojourn through Swampland. A white imp comes into view. A white imp is nearby! A white imp is nearby! A white imp is nearby! The magic dart hits the white imp. The white imp is lightly wounded. The white imp shouts! The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! A white imp is nearby! The magic dart hits the white imp. The white imp is heavily wounded. A white imp is nearby! The magic dart hits the white imp but does no damage. The white imp is heavily wounded. A giant cockroach comes into view. There are monsters nearby! The magic dart hits the white imp. The white imp is heavily wounded. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (heavily wounded, 78% to hit) You focus your ray upon the white imp. The searing ray misses the white imp. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The white imp gestures at you. The puff of frost hits you! The cold chills you terribly! You die... #... ..... #.. .<# ###. .#### .. ... .. .. ... .. :♣♣♣.♣♣♣. ####### . 5.♣.♣.. ♣.# #...... #.. ♣.♣.♣.♣♣♣.# #.##### #...♣.♣.♣.♣...# #.# #._...@....._.###.# .....♣.♣.♣.♣.......# ##. ♣.♣.♣.♣♣♣.#.### ..♣.♣...♣.#.# .♣♣♣.♣♣♣.♣...# .............## ## ...#.####### ..[ #. You could see a white imp. Vanquished Creatures An adder (D:3) A dart slug (D:2) A ribbon worm (D:2) 4 orcs (D:3) 5 bats An endoplasm (D:2) 2 giant cockroaches 5 goblins A hobgoblin (D:2) 2 kobolds 5 ball pythons 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Videorelaxant888 the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | Videorelaxant888 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1218 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1218 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1746 | D:3 | Reached XP level 4. HP: 20/31 MP: 0/0 1952 | D:3 | Found a glowing golden altar of the Shining One. 1965 | D:3 | Found a stormy altar of Qazlal. 1974 | D:3 | HP: 1/31 [white imp/puff of frost (13)] 1975 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, hellmonk_okawaru_the_only_friend_you_need, mainiacjoe_overflow_large_starburst, mrwooster_statue_mirror Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 11 || 74 Searing Ray | 2 | 2 || 4 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1974 | 1904 | 70 | 0 | 1758 | 3 | 658.0 | Dungeon | 1974 | 1904 | 70 | 0 | 1758 | 3 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 697 daAuts D:3: 332 daAuts