Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 8142593795620308365 11 Videorelaxant888 the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Mar 18, 2025. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (616 turns). Videorelaxant888 the Magician (Djinni Conjurer) Turns: 616, Time: 00:00:29 Health: 0/21 AC: 3 Str: 6 XL: 2 Next: 35% Gold: 102 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Scrolls b - 3 scrolls of fog {unknown} d - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} Potions c - 2 potions of heal wounds {unknown} g - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11384 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence closely misses you. Terence is nearby! The magic dart hits Terence but does no damage. Terence closely misses you. Terence is nearby! Terence attacks as he pursues you! Terence closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 chain mail of poison resistance (84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 chain mail of poison resistance (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." ######.# #......# #.###### #.# #.# #.# #.# #.# #@# #@# #......# #.####.# #+# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 2 kobolds (D:1) 2 ball pythons (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Videorelaxant888 the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | Videorelaxant888 set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 607 | D:2 | Noticed Terence 616 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_l, corexii_hall_statues_i, chequers_hall_statues_y D:2: minmay_chambers_of_ones, layout_basic, basic_altar, minmay_misc_feat_pillars, uniq_jessica, uniq_terence, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 614 | 573 | 41 | 0 | 508 | 2 | 307.0 | Dungeon | 614 | 573 | 41 | 0 | 508 | 2 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 49 daAuts