Dungeon Crawl Stone Soup version 0.30-a0-930-gb9d0489357 (webtiles) character file. Game seed: 8270433052152341583 49 Vildravn the Conjurer (level 3, -1/14 HPs) Began as a Felid Conjurer on Mar 23, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1556 turns). Vildravn the Conjurer (Felid Conjurer) Turns: 1556, Time: 00:02:26 Health: -1/14 AC: 1 Str: 3 XL: 3 Next: 51% Magic: 8/8 EV: 17 Int: 21 God: Gold: 55 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Rampage . (cloak unavailable) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ c - amulet of the acrobat HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Jewellery b - an amulet of magic regeneration c - an amulet of the acrobat (around neck) f - a +6 ring of intelligence Skills: + Level 3.3 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You feel sick. The adder completely misses you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You closely miss the adder. You claw the adder, but do no damage. Your bite misses the adder. The adder is heavily wounded. You feel sick. The adder misses you. You scratch the adder but do no damage. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder completely misses you. Your magical contamination has completely faded away. You scratch the adder but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. You scratch the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder completely misses you. You scratch the adder but do no damage. Your bite misses the adder. The adder is severely wounded. The adder misses you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder closely misses you. Sorry, you're not good enough to have a special ability. Okay, then. You scratch the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You scratch the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The adder bites you. You die... #. ##########.### #.# #>...........# #.# #.# #.####.......# #..# ..## #.# #.#####.# #..# ...## #.# ##.# #.# #..# )...###.# #>.# #.# #..# ........# #..# #.# g.# ....##### #..#####.######†# ...## #.....@Sg.......# ..## #.###.########### .######## #.# #.# ........###.# #.# .####.#...#.###.# ...##.#.#.......# ......#.##.###..###### ##.#.................# #.#..###.##.#..####.# You could see an adder and a goblin. Vanquished Creatures An adder (D:2) 4 bats 3 endoplasms A giant cockroach (D:1) 7 goblins A hobgoblin (D:1) 3 kobolds A quokka (D:1) 5 ball pythons 6 frilled lizards 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vildravn the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 229 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 285 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:1 | Reached skill level 4 in Conjurations 1214 | D:2 | Reached XP level 3. HP: 14/14 MP: 4/7 1556 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: minmay_diamond_boxcup, layout_loops_ring, basic_altar, serial_shops, shop_coins, dreamdust_ecumenical_altar_drowned_temple, minmay_tromino_mix6 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Conjurations | 4 | 4.1 Stealth | | 2.6 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 1 Cast: Magic Dart || 68 Use: Potion || 5 Scroll || 3 Armour: Skin || 2 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1380 | 1360 | 20 | 104 | 1032 | 2 | 690.0 | Dungeon | 1380 | 1360 | 20 | 104 | 1032 | 2 | 690.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1024 daAuts D:2: 356 daAuts