Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 16831274456596800994 0 Vizrt the Magician (level 1, 14/15 HPs) Began as a Djinni Summoner on Apr 6, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (1 turns). Vizrt the Magician (Djinni Summoner) Turns: 1, Time: 00:00:32 Health: 14/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Vizrt the Djinni Summoner. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Summon Small Mammal, Call Imp, Call Canine Familiar, Summon Guardian Golem, Summon Lightning Spire. Cast which spell? (? or * to list) Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##............ #...≈≈≈.≈≈≈.. . ...≈≈....♣≈≈ .# ..≈≈....8.. ≈.. .≈≈.......♣.≈≈. .≈...........≈. .≈..8........≈. ♣..@.8..≈≈. ..≈≈.......≈≈.. #..≈≈....b≈≈... ##..≈≈≈≈≈≈≈..#. ##.........## ####.###### .. ## You could see a friendly bat (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizrt the Djinni Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_misc_feat_rows, lemuel_flame_loot_1 Action || total -------------------------++------- Cast: Summon Small Mamm || 1