Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 13013409936432874894 99 Vizrt the Skirmisher (level 5, 31/41 HPs) Began as a Djinni Cinder Acolyte on Apr 6, 2022. Was a High Priest of Ignis. Quit the game on level 3 of the Dungeon. The game lasted 00:03:17 (3141 turns). Vizrt the Skirmisher (Djinni Cinder Acolyte) Turns: 3141, Time: 00:03:18 Health: 31/41 AC: 4 Str: 13 XL: 5 Next: 2% Gold: 89 EV: 11 Int: 18 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . c - +2 dagger (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . h - +0 pair of gloves Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming c - a +2 dagger of flaming (weapon) Armour b - a +0 robe (worn) g - a +0 cloak (worn) h - a +0 pair of gloves (worn) Scrolls d - a scroll of teleportation {unknown} f - 4 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of holy word {unknown} Potions e - 2 potions of lignification {unknown} Skills: + Level 4.3 Fighting - Level 2.6 Long Blades + Level 3.3 Spellcasting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 30% 2d6 6% 2 b - Beastly Appendage Tmut 30% N/A 4% 1 c - Passwall Tmut/Erth 12% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Sif Muna Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flames lash the worm. The worm is moderately wounded. The worm's fire resistance burns away. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! The worm is severely wounded. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! The worm is almost dead. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! You kill the worm! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 spear. An adder comes into view. The adder hisses angrily. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. The adder closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! The adder is almost dead. The adder closely misses you. The adder bites you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! You have reached level 5! The power to cast Passwall wells up from within. Spell assigned to 'c'. A bat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............#.#... #................... #...............#... #...............#.## #.................# ########.....>.#### .#b###### ##.....## ......†.# #....####### #@# #.###....... ##.## #.# #.#####. ##.#.####.# #.#####† #.###.....# #.##.... ##.#.###### #.##.##. ##.## #)##.##) ### #....... ####.### ###.# You could see a bat. Vanquished Creatures 3 gnolls (D:3) 3 adders A worm (D:3) 4 ball pythons 2 endoplasms 3 giant cockroaches 2 goblins 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 3 bats 2 frilled lizards 5 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizrt the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 475 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 1473 | D:2 | Found a faded altar of an unknown god. 1537 | D:2 | Reached XP level 3. HP: 27/30 MP: 0/0 1537 | D:2 | Learned a level 1 spell: Beastly Appendage 1670 | D:2 | Found a white marble altar of Elyvilon. 2341 | D:3 | Reached XP level 4. HP: 33/37 MP: 0/0 2489 | D:3 | Reached skill level 4 in Fighting 3140 | D:3 | Reached XP level 5. HP: 31/41 MP: 0/0 3140 | D:3 | Learned a level 2 spell: Passwall 3141 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic D:2: layout_basic, basic_altar, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.3 Fighting | 4 | 4.3 Long Blades | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 17 | || 17 Dagger | 14 | || 14 Cast: Scorch | 26 | 24 || 50 Armor: Robe | 11 | 2 || 13 Dodge: Dodged | 25 | 4 || 29