Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4832115265385206237 63 Vizrt the Magician (level 4, -4/34 HPs) Began as a Djinni Hedge Wizard on Apr 6, 2022. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (1844 turns). Vizrt the Magician (Djinni Hedge Wizard) Turns: 1844, Time: 00:03:33 Health: -4/34 AC: 2 Str: 9 XL: 4 Next: 30% Gold: 48 EV: 12 Int: 18 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +3 dagger (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +3 dagger of freezing (weapon) Missiles j - 5 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} Potions d - a potion of ambrosia {unknown} e - a potion of curing {unknown} f - a potion of attraction {unknown} i - a potion of haste {unknown} Skills: + Level 2.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Mephitic Cloud Conj/Pois/Air 14% N/A 13% 3 c - Call Imp Summ 14% N/A 7% 2 d - Conjure Flame Conj/Fire 14% 6-21 13% 3 e - Slow Hex 56% N/A 4% 1 f - Blink Tloc 28% N/A 7% 2 p - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap misses Sigmund. Your crimson imp blinks! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, ally target, 68% to hit) The zap hits Sigmund. Sigmund is moderately wounded. Your crimson imp blinks! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, ally target, 68% to hit) The zap misses Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you! Your crimson imp appears confused. Your crimson imp seems less confused. You completely miss the plant. You hit the plant. The plant begins to die. You freeze the plant. The plant is lightly damaged. You hit the plant. You freeze the plant. The plant is lightly damaged. You reach down and open the door. Found a faded altar of an unknown god. A nearby plant withers and dies. Something hits you! * * * LOW HITPOINT WARNING * * * Your crimson imp hits something. Unknown command. Your crimson imp hits something. Something hits you! * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses something. Something hits you! You die... #.####+##....##8.#P...# #.............#.^....⌠# #...........###..#....# ............##♣..#...## #...........##...#...# #.......5........##### #................# ### #[........#.##...# ..# #.#+###'####.#5.@#8.8## #.#.....# ####{.#.P..# #.###########.#P.'.._⌠# #.....{.......#..#.PP.# #########.....#♣.#8.8## #.....##.# ♣♣# #......#♣# #......# ................# You could see a friendly crimson imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 bats An endoplasm (D:2) 2 giant cockroaches (D:2) 5 goblins 5 hobgoblins 6 jackals (D:2) 5 ball pythons A frilled lizard (D:1) 3 kobolds 4 rats 37 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizrt the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 311 | D:1 | Reached skill level 1 in Fighting 311 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 905 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 905 | D:2 | Learned a level 1 spell: Shock 1027 | D:2 | Reached skill level 3 in Spellcasting 1215 | D:2 | Reached XP level 4. HP: 22/33 MP: 0/0 1786 | D:2 | Noticed Sigmund 1840 | D:2 | Found a faded altar of an unknown god. 1844 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_lobes, grunt_decor_arrowhead, ebering_dispersal_statue_hall, minmay_bisected, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 37 | 2 || 39 Shock | 16 | 24 || 40 Blink | 1 | || 1 Call Imp | | 1 || 1 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | 1 | 8 || 9