Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 18190542920232040302 46 Vizrt the Magician (level 3, -10/28 HPs) Began as a Djinni Hedge Wizard on Apr 6, 2022. Mangled by Terence ... wielding a +3 flail of draining (19 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1860 turns). Vizrt the Magician (Djinni Hedge Wizard) Turns: 1860, Time: 00:03:11 Health: -10/28 AC: 2 Str: 9 XL: 3 Next: 92% Gold: 56 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons f - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves a - a staff of conjuration (weapon) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Sting Tmut/Pois 52% 1d5 4% 1 c - Call Imp Summ 13% N/A 8% 2 d - Mephitic Cloud Conj/Pois/Air 19% N/A 14% 3 e - Conjure Flame Conj/Fire 19% 6-21 14% 3 f - Slow Hex 52% N/A 4% 1 g - Blink Tloc 26% N/A 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, poisoned, 100% to hit) You feel a surge of power! The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: Terence Terence hits you with a +3 flail of draining. Terence hits you with a +3 flail of draining! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Found 26 sling bullets. Terence drinks a potion. Terence goes berserk! Your crimson imp hits Terence but does no damage. Terence barely misses you. There is a stone staircase leading up here. You swap places. Terence hits your crimson imp with a +3 flail of draining! Your crimson imp dies! Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Terence hits you with a +3 flail of draining!! Ouch! That really hurt! You die... #. #. ####. #. # .... #. #.# #.. #. ...(#..## .# .......####<##### #............. #.#.##@....... #.##@#.##### #.§§5§...... #...§....... #..$...>..###. ###.##.##.# #.##.# .# #.##.# . #..... .. You could see Terence (berserk, ally target) and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:1) 3 dart slugs (D:1) A ball python (D:1) 6 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizrt the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 309 | D:1 | Reached skill level 1 in Fighting 309 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 445 | D:1 | HP: 1/22 [jackal (3)] 929 | D:1 | Reached XP level 3. HP: 16/27 MP: 0/0 929 | D:1 | Learned a level 1 spell: Sting 1581 | D:2 | Reached skill level 3 in Spellcasting 1636 | D:2 | Noticed Terence 1860 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, uniq_terence, uniq_natasha, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 69 Sting || 7 Call Imp || 2 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 26