Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 13403379616146281305 18 Voltsy the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Nov 7, 2024. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:24 (391 turns). Voltsy the Grave Robber (Mummy Necromancer) Turns: 391, Time: 00:06:25 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 48% Magic: 4/5 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +0 flail Armour b - a +0 robe (worn) f - a +0 ring mail Jewellery e - an amulet of magic regeneration (around neck) Scrolls d - a scroll of identify g - a scroll of immolation {unknown} Skills: + Level 0.3 Fighting + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! There's no room for the soul wisp to form! The quokka is unaffected. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f - quokka, p - frilled lizard Aim: a quokka You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the quokka! You kill the quokka! The last of your harvested death is exhausted. As you read the scroll labelled ZUFUYR KE DAIF, it crumbles to dust. It is a scroll of identify. Okay, then. The frilled lizard barely misses you. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (not susceptible) You feel a surge of power! There's no room for the soul wisp to form! The frilled lizard is unaffected. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard bites you. You die... .# #.# #.# #.# #.# #.# ..##.######.####### ....ggl@........... ..#..####.#.###### ............###### . ..l##.......... ... #.#.####### .. #.#.# . ##.#.############ #...............# ##.#.##########.# You could see 2 hobgoblins and a frilled lizard. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A goblin (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Voltsy the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 259 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 365 | D:1 | Learned a level 2 spell: Grave Claw 391 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, minmay_lizard_pond Action || total ---------------------------++------- Melee: Dagger || 53 Cast: Soul Splinter || 13 Grave Claw || 1 Use: Scroll || 1 Armour: Robe || 23 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 391 | 127 | 264 | 0 | 0 | 1 | 391.0 | Dungeon | 391 | 127 | 264 | 0 | 0 | 1 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 391 daAuts