Dungeon Crawl Stone Soup version 0.31-a0-246-g8cbcc1cb85 (webtiles) character file. Game seed: 1565478479559012520 271 Vomitron the Conjurer (level 6, -2/38 (39) HPs) Began as an Octopode Conjurer on July 12, 2023. Slain by a wight ... wielding a +0 short sword (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:46 (3426 turns). Vomitron the Conjurer (Octopode Conjurer) Turns: 3426, Time: 00:06:47 HP: -2/38 (39) AC: 1 Str: 6 XL: 6 Next: 23% MP: 2/10 EV: 13 Int: 22 God: Gold: 250 SH: 5 Dex: 11 Spells: 5/11 levels left rFire . . . s - +3 dagger (flame) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . l - amulet of reflection rElec . e - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: reflection @: beast-form, flying, lightly drained A: beast (slay +0), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 250 gold pieces. Inventory: Hand Weapons c - a +0 spear s - a +3 dagger of flaming (weapon) Magical Staves q - a staff of poison Jewellery e - a ring of flight (left tentacle) l - an amulet of reflection (around mantle) n - an amulet of the acrobat Talismans f - a beast talisman h - a dragon-blood talisman Scrolls j - 2 scrolls of teleportation u - a scroll of enchant weapon {unknown} w - a scroll of fear {unknown} Potions a - 2 potions of magic b - a potion of haste d - a potion of curing {unknown} g - a potion of mutation {unknown} i - a potion of heal wounds {unknown} k - 3 potions of attraction {unknown} m - 3 potions of brilliance o - a potion of lignification {unknown} p - a potion of enlightenment {unknown} r - a potion of ambrosia {unknown} t - a potion of invisibility {unknown} v - 2 potions of cancellation {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Dodging + Level 4.7 Stealth + Level 3.2 Spellcasting + Level 5.6 Conjurations + Level 0.4 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Stone Arrow Conj/Erth 32% 3d9 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 2-4/arc 6% 2 Sandblast Erth 10% 2d5 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Passwall Tmut/Erth 3% N/A 17% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 19% 2 Ignite Poison Fire/Tmut/Pois 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Airstrike Air 1% 2d(1-17) 77% 4 Summon Lightning Spire Summ/Air 3% N/A 77% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Kikubaaqudgha Xom Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight hits you with a +0 short sword. The searing ray hits the wight. The wight is severely damaged. You finish channelling your searing ray. The wight barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (severely damaged, 68% to hit) The wight hits you with a +0 short sword! Casting: Stone Arrow (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Stone Arrow (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight is almost destroyed. The wight hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the wight. You grab the wight. You tentacle-slap the wight, but do no damage. The wight is almost destroyed. You constrict the wight, but do no damage. The wight hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the wight but do no damage. The wight is almost destroyed. You constrict the wight. The wight hits you with a +0 short sword. You die... ### ################# #..###.#........##.##. #............#...(.... #...........8[.#..8... ### #.z#######...####. ##..##h.##...#......##. +................#..#.. .# ##...........#...#.##.. #.. #............#...##+.. .... #..##..####.8#....8##. .....######..########....##. ......รท<..#.).......#....### >.........'.........#....# .....##..##.........+...... You could see a wight. Vanquished Creatures 2 wights (D:4) 2 iguanas (D:4) An orc wizard (D:3) 3 adders 2 adder zombies (Ossuary) A worm (D:2) 2 orcs (D:3) 6 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 3 jackals (D:2) 4 quokkas 6 ball pythons 2 ball python skeletons (Ossuary) A bat (D:1) 3 frilled lizards A hobgoblin zombie (Ossuary) 2 kobolds An orc skeleton (Ossuary) 2 orc zombies (Ossuary) 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vomitron the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 933 | D:2 | Found Boyrapua's Antique Weapon Boutique. 1006 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1249 | D:2 | Found a shimmering altar of Xom. 1323 | D:2 | Learned a level 2 spell: Searing Ray 2032 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2209 | D:3 | Reached XP level 4. HP: 20/27 MP: 0/7 2568 | D:3 | Reached skill level 5 in Conjurations 2951 | D:4 | Reached skill level 1 in Fighting 2951 | D:4 | Reached XP level 5. HP: 33/33 MP: 0/9 3165 | D:4 | Found a sand-covered staircase. 3175 | Ossuary | Entered an ossuary 3267 | Ossuary | Noticed a wraith 3267 | Ossuary | Noticed a flying skull 3274 | Ossuary | Noticed a flying skull 3355 | D:4 | Learned a level 3 spell: Stone Arrow 3377 | D:4 | Reached XP level 6. HP: 39/39 MP: 6/10 3425 | D:4 | HP: 1/38 [wight/+0 short sword (7)] 3426 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_ring D:2: layout_loops_ring, basic_altar, serial_shops, shop, hangedman_abyss_or_decor_lesser_grid D:3: layout_loops_corners, amcnicky_altar_gilded, kennysheep_cross_room D:4: layout_gridville, lightli_ossuary_entry_decrepit_ruins Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.7 Conjurations | 5 | 5.6 Fighting | 1 | 1.8 Spellcasting | 3 | 3.2 Dodging | | 2.0 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 28 | 4 || 32 Constrict | 6 | 2 || 8 Tentacles | 4 | 3 || 7 Dagger | | 12 || 12 Punch | | 1 || 1 Cast: Magic Dart | 55 | 26 || 81 Searing Ray | 2 | 2 || 4 Stone Arrow | | 2 || 2 Use: Scroll | | 7 || 7 Stab: Sleeping | 1 | 9 || 10 Dodge: Dodged | 15 | 5 || 20 Block: Other | 3 | || 3 Form: Dragon | | 1 || 1 Beast | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3427 | 3296 | 131 | 114 | 2592 | 5 | 685.4 | Dungeon | 3254 | 3123 | 131 | 114 | 2558 | 4 | 813.5 | Ossuary | 173 | 173 | 0 | 0 | 34 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1347 daAuts D:1: 853 daAuts D:2: 842 daAuts D:4: 209 daAuts Ossuary: 173 daAuts