Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 10581531286353260002 32 Vulpanium the Gusty (level 3, 0/24 HPs) Began as a Human Air Elementalist on Jan 22, 2023. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:31 (2013 turns). Vulpanium the Gusty (Human Air Elementalist) Turns: 2013, Time: 00:05:32 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 42% Magic: 3/6 EV: 12 Int: 17 God: Gold: 113 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... n - +0 pair of boots Stlth ++........ c - amulet of faith HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -6) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 tower shield n - a +0 pair of boots (worn) Jewellery c - an amulet of faith (around neck) i - the ring of Wiqekli {rF++ Str+6 Int-2} (You found it on level 2 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-2). rF: It greatly protects you from fire. Scrolls b - 3 scrolls of identify {unknown} h - a scroll of torment {unknown} j - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} g - a potion of haste {unknown} k - a potion of mutation {unknown} l - a potion of heal wounds {unknown} m - a potion of degeneration {unknown} o - 2 potions of magic Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 1.4 Conjurations + Level 3.7 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-5/arc 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (48% to hit) The zap hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 48% to hit) The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 48% to hit) The zap misses the water moccasin. The water moccasin closely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 48% to hit) The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! The water moccasin attacks as you move away! The water moccasin closely misses you. You feel very sick. The water moccasin attacks as you move away! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * x2 You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. You die... #. #. .## ..# #.# #.# #.## #@.# ##S# #.# #.# #.# #.# #.####### ##........ ##..[...... You could see a water moccasin. Vanquished Creatures 2 dart slugs A ball python (D:2) 3 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:1) 2 jackals (D:1) 3 kobolds 3 quokkas (D:1) 2 bats (D:2) A frilled lizard (D:2) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vulpanium the Human Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 1168 | D:2 | Identified the ring of Wiqekli {rF++ Str+6 Int-2} 1236 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1967 | D:2 | You fall into a shaft and drop 2 floors! 1998 | D:4 | Noticed a water moccasin 2013 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, nrook_mini_vaults D:2: layout_rooms, uniq_crazy_yiuf_cottage D:4: minmay_polygon_palace, layout_basic, kennysheep_generic_room_3, uniq_duvessa Action || total -------------------------++------- Melee: Dagger || 14 Cast: Shock || 59 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 23