Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 6564109193170295620 37 Vylera the Covered (level 3, -2/24 HPs) Began as a Demonspawn Wanderer on May 30, 2021. Was a Follower of Yredelemnul. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:06:31 (1654 turns). Vylera the Covered (Demonspawn Wanderer) Turns: 1654, Time: 00:06:33 Health: -2/24 AC: 8 Str: 11 XL: 3 Next: 23% Magic: 3/6 EV: 8 Int: 16 God: Yredelemnul [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis + g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn b - ring of see invisible MPRegen 0.10/turn a - ring of resist corrosion @: lethally poisoned (-2 -> -9), very slightly contaminated A: powered by death 1 a: Renounce Religion, Animate Remains You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour d - a +2 scale mail (worn) Jewellery a - a ring of resist corrosion (right hand) b - a ring of see invisible (left hand) Scrolls f - a scroll of fear {unknown} Skills: - Level 1.0 Axes - Level 1.0 Throwing * Level 2.6 Armour - Level 1.0 Stealth - Level 2.0 Spellcasting * Level 1.8 Conjurations - Level 1.1 Necromancy - Level 2.0 Poison Magic + Level 0.8 Invocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 63% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 3d3 63% 2 Static Discharge Conj/Air 4% N/A 77% 2 Stone Arrow Conj/Erth 8% 3d7 94% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 63% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 43% to hit) You miscast Shock. Nothing appears to happen. The adder bites you. Casting: Shock (safe; 63% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 63% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 43% to hit) You miscast Shock. Nothing appears to happen. The adder bites you but does no damage. x2 You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder bites you. The adder bites you but does no damage. You miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. There is a stone staircase leading up here. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You climb upwards. You die... Your body rises from the dead as a mindless zombie. .#########.......####.#.# #8#..8# .# #.............####.#.# #.#.#^# .# #................#.#.# #.....# .# #..[..........##.#.#.###.#.... .# #................#.....###.... ###...#####.........#......._.... #°☼○# #...............###..(. #.○§# #....Z.S..##....#.#.... #§§.# #....#@.........#.....# #...#####....##Z..##....#^#.#.# ..(.l○§○.....##...##....#8#.^8# °...(.§☼§..#####...##....####### ○ [.☼§°.## #...####### ## .###########...# # #.........# #○ #.######### #§§ #.# You could see an adder and 2 friendly jackal zombies. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 10 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) A jackal zombie (D:1) 2 plants (D:2) 4 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vylera the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Vylera set off with the following items: a +0 club, a +2 | scale mail; and the following spell memorised: Shock; and | the following spells available to memorise: Searing Ray, | Static Discharge, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 401 | D:1 | Reached skill level 1 in Conjurations 626 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 626 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 646 | D:1 | Found a faded altar of an unknown god. 697 | D:1 | Became a worshipper of Yredelemnul the Dark 697 | D:1 | Reached * piety under Yredelemnul 1067 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 1653 | D:2 | HP: 1/24 [adder (3)] 1654 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, shapermc_ecumenical_altar_mp_highgroup, amcnicky_mini_corridor_feature, lemuel_flame_loot_1 D:2: layout_loops_ring, serial_bayou, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.6 Conjurations | 1 | 1.8 Axes | | 1.0 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 2.0 Necromancy | | 1.1 Poison Magic | | 2.0 Invocations | | 0.8 Action || total -------------------------++------- Melee: Club || 54 Dagger || 123 Short sword || 43 Cast: Shock || 2 Invok: Animate Remains || 3 Use: Potion || 1 Armor: Scale mail || 150 Dodge: Dodged || 120 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1671 | 1671 | 0 | 228 | 955 | 2 | 835.5 | Dungeon | 1671 | 1671 | 0 | 228 | 955 | 2 | 835.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1636 daAuts D:2: 34 daAuts