Dungeon Crawl Stone Soup version 0.27-a0-1256-gced786f65e (webtiles) character file. Game seed: 13671194598794059695 3 Vylera the Magician (level 1, -3/13 HPs) Began as a Demonspawn Wanderer on June 11, 2021. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (71 turns). Vylera the Magician (Demonspawn Wanderer) Turns: 71, Time: 00:00:34 Health: -3/13 AC: 2 Str: 13 XL: 1 Next: 41% Magic: 0/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Potions b - 2 potions of curing Skills: - Level 1.0 Throwing - Level 1.0 Stealth + Level 2.1 Spellcasting * Level 1.2 Conjurations - Level 2.0 Hexes - Level 1.1 Necromancy - Level 2.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 6% N/A 19% 2 Blink Tloc N/A N/A 38% 2 Call Imp Summ 1% N/A 38% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Conjure Flame Conj/Fire 2% 6-21 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the rat. You kill the rat! No target in view! You see here a rat corpse. A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal but does no damage. The jackal is heavily wounded. You hit the jackal. You kill the jackal! A quokka comes into view. The quokka moves out of view. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. A bat comes into view. You hit the jackal. You kill the jackal! The bat closely misses you. You barely miss the bat. The bat misses you. The bat hits you but does no damage. The quokka barely misses you. The quokka bites you but does no damage. You see here a jackal corpse. The bat hits you. The quokka bites you. The quokka barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ### ... ###.# .... ..# ########..# #...@rb†..# #.######.## #.# ... #.# ..## #†# ..# #.# ..# #.# ..# ######.######... #............. You could see a quokka and a bat. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vylera the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | Vylera set off with the following items: a +0 club, 2 | potions of curing, a +0 robe; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Slow, Blink, Call Imp, Mephitic Cloud, Conjure | Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 71 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, ebering_ecumenical_altar_hall Action || total -------------------------++------- Melee: Club || 6 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 51 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 51 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts