Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6122585067415909930 1005 WTDorsey the Magician (level 8, -6/17 HPs) Began as a Djinni Hedge Wizard on Apr 1, 2025. Mangled by an ice beast (18 damage) ... on level 5 of the Dungeon. The game lasted 00:51:24 (5820 turns). WTDorsey the Magician (Djinni Hedge Wizard) Turns: 5820, Time: 00:51:26 Health: -6/17 AC: 3 Str: 9 XL: 8 Next: 44% Gold: 289 EV: 16 Int: 18 God: SH: 0 Dex: 13 rFire + + + h - melded +1 spear (distort) rCold x x . (shield currently unavailable) rNeg . . . t - melded +1 robe "Upithaxt" {rC+ Stlth+} rPois ∞ f - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... n - amulet of the acrobat Stlth + m - ring of fire HPRegen 0.22/turn (no ring) %: acrobat, infuse magic (-7 HP) @: flux-form, flying, glowing A: contaminating, flying, reduced hp, glow, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 5 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 289 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 spear of distortion (melded) Armour b - a +0 robe c - a +1 hat f - a +2 helmet (worn) g - a +0 leather armour t - the +1 robe "Upithaxt" (melded) {rC+ Stlth+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Stlth+: It makes you more stealthy. Magical Staves e - a staff of cold Jewellery m - a ring of fire (left hand) n - an amulet of the acrobat (around neck) Talismans i - a flux talisman (active) Wands l - a wand of light (3) u - a wand of flame (15) w - a wand of roots (10) Scrolls p - 2 scrolls of blinking v - 2 scrolls of fog Potions d - a potion of attraction j - a potion of curing k - 3 potions of heal wounds o - 2 potions of haste q - a potion of lignification r - a potion of cancellation {unknown} s - a potion of invisibility x - 2 potions of magic {unknown} Skills: + Level 2.0 Fighting + Level 0.4 Short Blades + Level 2.2 Polearms + Level 3.9 Armour + Level 4.6 Dodging + Level 3.6 Stealth + Level 0.4 Unarmed Combat + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy + Level 0.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 46% N/A 2% 2 c - Call Imp Summ 46% N/A 2% 2 d - Grave Claw Necr 46% 2d10 2% 2 e - Mephitic Cloud Conj/Alch/Air 23% N/A 4% 3 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 g - Scorch Fire 68% 2d7 2% 2 h - Passwall Erth 23% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Makhleb The Shining One Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You are flying. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a mace. There is an open door here. You reach down and open the door. Found a stone staircase leading up. Found a burning altar of Makhleb. The green death roars! The smoke demon roars! You are not religious. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. As you open the door, it creaks loudly! There is an open door here. You reach down and open the door. There is an open door here. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! You now have 289 gold pieces (gained 9). The sentinel's mark upon you fades away. An orc and an ice beast come into view. The orc shouts! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You barely miss the ice beast. The ice beast is moderately wounded. The foxfire hits the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ## ##...## ###.##### ##'## .# #.# # #.# ######.## #...#...####### ...............#####.# # ##...#...###oY.......# # ##.###..###.#p##### # #..........#v# # #####..#####.# # #..#####.# ##### # #........# #.#.# # #.###########...# # # #.########....#.### # #.##......#.###.#.## # #.##.##......##....# You could see an ice beast (combustible, ally target) and an orc. Vanquished Creatures An ice beast (D:5) An ogre (D:4) 2 bullfrogs (Sewer) A bombardier beetle (D:4) 4 hounds A jelly (D:5) A sleepcap (D:5) Ijyb (D:4) Terence (D:3) An iguana (D:4) 12 adders 6 river rats (Sewer) 3 shadow imps 3 dart slugs 9 orcs 18 ball pythons 2 bats (D:2) 3 endoplasms 6 giant cockroaches 14 goblins 12 hobgoblins 4 jackals (D:3) 14 kobolds 14 quokkas 7 frilled lizards 21 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) A kobold brigand (D:4) 1 creature vanquished. Vanquished Creatures (others) 44 foxfires 44 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WTDorsey the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | WTDorsey set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 551 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 551 | D:1 | Learned a level 1 spell: Foxfire 1091 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1801 | D:3 | Reached skill level 1 in Armour 1801 | D:3 | Reached XP level 5. HP: 31/36 MP: 0/0 1801 | D:3 | Learned a level 2 spell: Scorch 2512 | D:3 | Reached skill level 1 in Fighting 2532 | D:3 | Noticed Terence 2538 | D:3 | Killed Terence 2539 | D:3 | Reached XP level 6. HP: 33/42 MP: 0/0 3004 | D:4 | Reached skill level 1 in Polearms 3084 | D:4 | Found a glowing drain. 3116 | Sewer | Entered a sewer 3435 | Sewer | Reached XP level 7. HP: 21/47 MP: 0/0 3435 | Sewer | Learned a level 3 spell: Passwall 3712 | D:4 | Found a glowing golden altar of the Shining One. 4292 | D:4 | Identified the +1 robe "Upithaxt" {rC+ Stlth+} 4561 | D:4 | Noticed Ijyb 4570 | D:4 | Killed Ijyb 4571 | D:4 | Reached XP level 8. HP: 46/54 MP: 0/0 4922 | D:5 | Entered Level 5 of the Dungeon 5340 | D:5 | Reached skill level 5 in Spellcasting 5340 | D:5 | Reached skill level 5 in Conjurations 5340 | D:5 | Reached skill level 5 in Hexes 5340 | D:5 | Reached skill level 5 in Summonings 5340 | D:5 | Reached skill level 5 in Necromancy 5340 | D:5 | Reached skill level 5 in Translocations 5340 | D:5 | Reached skill level 5 in Fire Magic 5340 | D:5 | Reached skill level 5 in Ice Magic 5340 | D:5 | Reached skill level 5 in Air Magic 5340 | D:5 | Reached skill level 5 in Earth Magic 5340 | D:5 | Reached skill level 5 in Alchemy 5768 | D:5 | Found a burning altar of Makhleb. 5768 | D:5 | Noticed a green death 5772 | D:5 | Noticed a smoke demon 5772 | D:5 | Noticed a hellwing 5820 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, st_stairs_4, minivault_23 D:2: layout_basic D:3: kennysheep_the_goblin_king, layout_loops_corners, minmay_mini_jars, uniq_terence D:4: cheibrodos_thug_alley, layout_basic, nicolae_tso_carved_into_rock, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, portal_sewer_entry_f, uniq_ijyb D:5: layout_loops_corners, makhleb_altar_promises_db, st_stairs_1, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 | 4.6 Stealth | 2 3 | 3.6 Armour | 1 2 3 | 3.9 Fighting | 1 2 | 2.0 Polearms | 1 2 | 2.2 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Short Blades | | 0.4 Unarmed Combat | | 0.4 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 21 | | || 21 Spear | 2 | 84 | 25 || 111 Unarmed | | | 6 || 6 Cast: Magic Dart | 39 | 100 | 54 || 193 Grave Claw | 3 | 11 | 1 || 15 Foxfire | 1 | 5 | 20 || 26 Scorch | | 9 | 25 || 34 Call Imp | | 2 | 4 || 6 Mephitic Cloud | | 7 | 4 || 11 Passwall | | | 1 || 1 Use: Scroll | 1 | 10 | 3 || 14 Potion | | | 3 || 3 Stab: Sleeping | | 2 | 1 || 3 Confused | | 1 | || 1 Distracted | | | 1 || 1 Armour: Robe | 12 | | || 12 Leather armour | 5 | 51 | 2 || 58 Skin | | | 8 || 8 Dodge: Dodged | 17 | 79 | 17 || 113 Form: Flux | | | 1 || 1