Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 10433645031832564753 38 WTDorsey the Ducker (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Apr 3, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:38 (718 turns). WTDorsey the Ducker (Djinni Fire Elementalist) Turns: 718, Time: 00:05:38 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 65% Gold: 70 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of ambrosia d - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 3.2 Dodging + Level 2.2 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Sting Conj/Alch 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Your foxfire dissipates! The foxfire hits the endoplasm but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm misses you. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You die... ..#...# #.# ##.# #.# .#...### ..# #.# #.# #....#... #.# #.# ....##.#.# #.# #.# ..### #...# # #.# #.# ### .....##.##.#######.# ......#............# .?.....###.######### .........J@# .......##### ......# ....J# #...# #### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 6 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A quokka (D:1) 5 frilled lizards (D:1) 3 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 64 foxfires (D:1) 64 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WTDorsey the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | WTDorsey set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 394 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 394 | D:1 | Learned a level 1 spell: Sting 717 | D:1 | HP: 1/25 [frozen (3)] 718 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, minmay_vboxes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.2 Fighting | | 0.2 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 6 Cast: Foxfire || 41 Scorch || 3 Use: Scroll || 3 Armour: Robe || 19 Dodge: Dodged || 15