Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17098811338077396669 81 Walkman the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Dec 2, 2024. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:42 (1555 turns). Walkman the Conjurer (Deep Elf Conjurer) Turns: 1555, Time: 00:04:43 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 19% Magic: 10/12 EV: 11 Int: 25 God: Gold: 151 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . d - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv + (no boots) Will ..... e - amulet of magic regeneration Stlth + k - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Missiles l - a throwing net Armour a - a +0 robe (worn) q - a +0 pair of gloves (worn) Jewellery e - an amulet of magic regeneration (around neck) k - a ring of see invisible (left hand) Wands m - a wand of charming (8) Scrolls c - a scroll of teleportation {unknown} f - a scroll of immolation {unknown} h - a scroll of fog {unknown} r - a scroll of enchant armour {unknown} Potions b - a potion of magic g - 2 potions of heal wounds {unknown} i - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} n - a potion of ambrosia {unknown} o - a potion of berserk rage {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. You are on fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... ###.. ....# #... .# #.. #.# #.# ##.## #.# #...# #.# #>..# ###.# #...###.@.# #...##..### #<..#..## #>..#.## #.....# #...### #...# #..## #.## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) 5 bats 4 endoplasms (D:1) 6 giant cockroaches 4 quokkas A frilled lizard (D:2) 3 goblins (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walkman the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 699 | D:1 | Reached skill level 5 in Conjurations 699 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 792 | D:1 | Learned a level 2 spell: Searing Ray 837 | D:2 | Identified the +0 ring mail of Refuge {Will- Int+6} 944 | D:2 | Found Isanoer's Distillery. 1553 | D:3 | Reached XP level 4. HP: 8/24 MP: 8/12 1554 | D:3 | HP: 1/24 [burnt (5)] 1555 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, bh_walls_and_bars D:2: layout_loops_ring, serial_shops, nicolae_shop_industrial_runoff D:3: layout_rooms, old_standard_altar, lemuel_tele_altar, mainiacjoe_overflow_swirl, grunt_decor_mini_mirrors, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | || 65 Armour: Robe | 4 | || 4 Dodge: Dodged | 4 | || 4