Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 5090327387895326889 4 WalktheLine the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Sept 13, 2023. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (268 turns). WalktheLine the Conjurer (Human Conjurer) Turns: 268, Time: 00:00:52 Health: -2/13 AC: 2 Str: 6 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 22 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, very slightly contaminated A: thin skeletal structure 1, clever 1, deterioration 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of magical power Scrolls e - a scroll of fog {unknown} g - a scroll of fear {unknown} Skills: * Level 2.0 Dodging * Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 2% 2 Dazzling Flash Conj/Hex 16% N/A 14% 3 Fulminant Prism Conj/Hex 4% 3d5 45% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes deteriorates upon taking damage. Your spells are a little easier to cast, but a little less powerful. Message History Aim: a hobgoblin (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The hobgoblin hits you but does no damage. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel clever. You feel yourself wasting away. Your bones become slightly less dense. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... # #.#+###+#+#### #.......<....# #......@.....# #.....g......# #######'#+#### #.# #.# # #.# .. #######.#+#.### #.............. #...........### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 frilled lizards (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WalktheLine the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:1 | You fall into a shaft and drop 1 floor! 264 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 264 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 264 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 264 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 268 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_corners D:2: layout_basic, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 10 Use: Potion || 3 Armour: Robe || 1 Dodge: Dodged || 4