Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10320306865684976803 21 WalktheLine the Chiller (level 2, -7/20 HPs) Began as a Gnoll Ice Elementalist on Nov 12, 2023. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (393 turns). WalktheLine the Chiller (Gnoll Ice Elementalist) Turns: 393, Time: 00:01:42 Health: -7/20 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 3/7 EV: 13 Int: 14 God: Gold: 39 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 7.0 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Searing Ray Conj 8% 2d4 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 2% 3 Ozocubu's Armour Ice 23% N/A 2% 3 Magic Dart Conj 16% 1d3 16% 1 Summon Ice Beast Ice/Summ 13% N/A 36% 4 Fulminant Prism Conj/Hex 2% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. Casting: Searing Ray (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat! You kill the bat! Unknown command. You see here a +0 short sword. Sigmund and Terence come into view. Terence is wielding a +2 mace of protection. Sigmund gestures at you while chanting. The puff of flame misses you. Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (71% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund drinks a potion. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You aren't carrying any scrolls. Okay, then. You see here a +0 short sword. You are confused. You feel less confused. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you! Ouch! That really hurt! You die... ####### #.....# #.....# #.....# #############.....###### ................@....... ..................###### ....#########..{..# ...(# #.....# ....# ##.#### ....# #.### ....# #.).# ....## ###.# .....### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:1) 4 bats An endoplasm (D:1) 2 hobgoblins 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WalktheLine the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/7 212 | D:2 | Learned a level 2 spell: Searing Ray 377 | D:2 | Noticed Sigmund 377 | D:2 | Noticed Terence 393 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, serial_bayou_pond_b D:2: layout_basic, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 14 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 9