Dungeon Crawl Stone Soup version 0.28-a0-925-gd5e1996cdb (webtiles) character file. Game seed: 3621569436167722633 10 Warinuts the Grave Robber (level 2, 20/20 HPs) Began as a Ghoul Necromancer on Nov 26, 2021. Safely got out of the dungeon. The game lasted 00:11:31 (428 turns). Warinuts the Grave Robber (Ghoul Necromancer) Turns: 428, Time: 00:11:32 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 3/3 EV: 12 Int: 10 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 1.8 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 36% 1d5 4% 1 b - Animate Skeleton Necr 18% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d6 16% 3 Animate Dead Necr 4% N/A 45% 4 Agony Necr 9% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Things that are here: a +0 dagger; a goblin skeleton Things that are here: a +0 dagger; a goblin skeleton (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Okay, then. c - a +0 dagger You are a level 2 Ghoul Necromancer. You are 20% of the way to level 3. Play time: 00:11:15 (403 turns). Zot will find you in 5597 turns if you stay in this branch and explore no new floors. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .....########.. ##.........##.# ##.######..#.+ #.........#.#### #.........'....# ##.......##.#'##### ####.......##.'.....# ............#'#.....# ####..........#.@>..# ##........#'#.....# ##.........#.#.....# #......###.#.####### ....###.# #......# .... #.# ###.#### .(## #.# #.+ .. #.# ##.#+# ..## #.## #....# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warinuts the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 101 | D:1 | Learned a level 1 spell: Animate Skeleton 228 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/3 428 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 10 Animate Skeleton || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 428 | 420 | 8 | 0 | 0 | 1 | 428.0 | Dungeon | 428 | 420 | 8 | 0 | 0 | 1 | 428.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 428 daAuts