Dungeon Sprint DCSS version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 11500698133668912010 0 Warmice the Ducker (level 2, -2/21 HPs) Began as a Djinni Hedge Wizard on Apr 24, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:04:06 (69 turns). Warmice the Ducker (Djinni Hedge Wizard) Turns: 69, Time: 00:04:07 Health: -2/21 AC: 2 Str: 9 XL: 2 Next: 95% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . i - +0 flail rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger i - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 4.6 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Slow Hex 44% N/A 6% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Gozag Okawaru Qazlal Ru Trog Wu Jian Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=???:(!!! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect: 45%) The gnoll bouda resists with some effort. The gnoll bouda attacks as it pursues you! The gnoll bouda closely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda attacks as it pursues you! The gnoll bouda barely misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll shouts! Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect: 45%) The gnoll bouda seems to slow down. * * * LOW HITPOINT WARNING * * * Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll bouda Aim: a gnoll, wielding a +0 spear (covering ground quickly, chance to affect: 53%) The gnoll seems to slow down. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. A gnoll sergeant comes into view. It is wielding a +0 spear of flaming. The gnoll sergeant shouts! The gnoll hits you from afar with a +0 spear. You die... #_....)...# ###.........### #⌠...........⌠# ######.ß.........ß.##### ##∩___......###......___∩ ###∩.......gß.# #.ß........ ##..........g..###.......... #⌠..........###...###....... #§.........@# #.<.# #....... #⌠..........# #...# #....... ##.............###.......... ###∩........ß. .ß........ ##∩___......# ..... ######.ß.... ..ß.# #⌠...... ..⌠# ###...... .### You could see a gnoll bouda (slow) and a gnoll (swift, slow). Vanquished Creatures 2 gnolls (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Warmice the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | Warmice set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sacrificial altar of Ru. 2 | D | Found an ornate altar of the Wu Jian Council. 2 | D | Found an opulent altar of Gozag. 3 | D | Found Socripp's Timeless Talismans. 3 | D | Found a roughly hewn altar of Beogh. 3 | D | Found a glowing golden altar of the Shining One. 3 | D | Found Raimoimm's Identification Station. 4 | D | Found Demif's Jewellery. 4 | D | Found Zastiyda's Advanced Armour. 5 | D | Round 1. 17 | D | Found Rek Ruts's Magic Scroll Shop. 18 | D | Found Athibav's Magic Scroll Shop. 18 | D | Found Lawkeu's Must-Have Magic. 21 | D | Found a corrupted altar of Lugonu. 21 | D | Found a glowing silver altar of Zin. 21 | D | Found Ideasupn's Staff Store. 27 | D | Reached skill level 3 in Dodging 27 | D | Reached XP level 2. HP: 15/21 MP: 0/0 33 | D | Found a bloodstained altar of Trog. 39 | D | Reached skill level 4 in Dodging 50 | D | Found a stormy altar of Qazlal. 50 | D | Found a basalt altar of Yredelemnul. 50 | D | Found Untux's Distillery. 50 | D | Found Mamadd's Distillery. 51 | D | Found Tausuir's Bottled Wisdom. 69 | D | Noticed a gnoll sergeant 69 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.6 Stealth | 3 | 3.6 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 13 Slow || 4 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 52 | 16 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 52 | 16 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 68 daAuts