Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 17308761662143847331 27 Warped the Conjurer (level 2, -3/20 HPs) Began as a Demigod Conjurer on Apr 18, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1494 turns). Warped the Conjurer (Demigod Conjurer) Turns: 1494, Time: 00:03:52 Health: -3/20 AC: 2 Str: 8 XL: 2 Next: 72% Magic: 1/7 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . f - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 hand axe (weapon) g - a +0 short sword Missiles m - 7 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} l - a scroll of fog {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} h - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 81% to hit) Okay, then. It was a potion of curing. You feel better. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. You stop channelling your searing ray. Terence screams, "I hate trespassers!" Terence barely misses you. It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 short sword. You closely miss Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence barely misses you. Terence misses you. You slash Terence! Terence is almost dead. Terence hits you with a +0 short sword. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" #. ..##.# #.# #. #.##.# #####.# #. #.##.# ...#.# #. #.#..# ###.#.# # #.##...## #.....# ..$ #.#..####.#.#)### #...##.........# #...# <..)....###....# ###.#.# ###....@..'.%..# #.#.. )..###@####....# #.### ## #. ...# #.... #. ..# ##### #. ..# # .. # .# # # # You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 3 bats 7 goblins 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warped the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Noticed a bullfrog 452 | D:1 | Reached XP level 2. HP: 18/20 MP: 4/7 459 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:1 | Reached skill level 4 in Conjurations 1476 | D:2 | Noticed Terence 1494 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, st_stairs_7, item_on_display_a_b, fountainhead D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Hand axe || 14 Cast: Magic Dart || 50 Searing Ray || 5 Use: Potion || 3 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1493 | 1489 | 4 | 46 | 1266 | 2 | 746.5 | Dungeon | 1493 | 1489 | 4 | 46 | 1266 | 2 | 746.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 310 daAuts