Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 12160157460865510208 767 Warped the Conjurer (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Apr 20, 2025. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:17:21 (4848 turns). Warped the Conjurer (Deep Elf Conjurer) Turns: 4848, Time: 00:17:22 Health: -1/36 AC: 6 Str: 4 XL: 7 Next: 52% Magic: 18/18 EV: 6 Int: 25 God: Vehumet [*.....] Gold: 176 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . a - +3 short sword (vamp) rCold . . . (no offhand) rNeg + . . w - +0 robe rPois . f - +0 helmet rElec . E - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lethally poisoned (-1 -> -19), silenced, vertiginous A: magic regeneration a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +3 vampiric short sword (weapon) h - a +0 dagger D - a +0 halberd Missiles n - 5 javelins (quivered) q - 43 stones s - 7 boomerangs Armour d - a +0 kite shield f - a +0 helmet (worn) o - a +0 cloak w - a +0 robe (worn) E - a +2 cloak (worn) Magical Staves p - a staff of alchemy Jewellery i - a ring of positive energy (worn) r - a ring of see invisible F - an amulet of faith Scrolls c - 2 scrolls of identify k - 3 scrolls of blinking {unknown} m - 8 scrolls of teleportation t - a scroll of amnesia {unknown} u - 2 scrolls of fog {unknown} A - a scroll of revelation {unknown} I - a scroll of enchant armour {unknown} J - a scroll of poison {unknown} Potions b - a potion of magic x - a potion of might {unknown} z - a potion of heal wounds {unknown} B - a potion of invisibility C - a potion of brilliance Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 6.4 Spellcasting + Level 7.4 Conjurations + Level 2.9 Translocations + Level 2.2 Ice Magic + Level 2.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 2% 2 c - Fulminant Prism Conj/Alch 16% 3d10 17% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 17% 4 e - Hailstorm Conj/Ice 32% 3d8 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 4% 1 Shock Conj/Air 100% 1d9 4% 1 Momentum Strike Conj/Tloc 66% 3d9 4% 2 Blink Tloc 44% N/A 8% 2 Lesser Beckoning Tloc 44% N/A 8% 2 Stone Arrow Conj/Erth 52% 3d10 11% 3 Summon Ice Beast Ice/Summ 13% N/A 26% 3 Rending Blade Conj/Frge 26% 2d(8+1*) 28% 4 Swiftness Air 8% N/A 36% 3 Airstrike Air 4% 2d(1-17) 71% 4 Permafrost Eruption Ice/Erth 6% 2x4d2 100% 6 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, untethered in space, 29% to hit) You throw a dart of disjunction. The dart of disjunction closely misses the water moccasin. The water moccasin blinks! Unknown command. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, untethered in space, 29% to hit) You throw a poisoned dart. The poisoned dart misses the water moccasin. The water moccasin blinks! The water moccasin looks more stable. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 29% to hit) You throw a poisoned dart. The poisoned dart misses the water moccasin. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 29% to hit) You throw a poisoned dart. The poisoned dart barely misses the water moccasin. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (silenced, heavily wounded, 29% to hit) You throw a poisoned dart. The poisoned dart hits the water moccasin. The water moccasin is heavily wounded. Throw: 6 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (silenced, heavily wounded, 29% to hit) You throw a javelin. The javelin barely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of moonshine. You feel tipsy. You die... . .. .. .#. . .#.#. .... #..# #..# .##.##..# .......@# .###.#.S....# #.(.#..# ....# .# ...... .# ........ .. ......... . ##(...(#(#. You could see a water moccasin. Vanquished Creatures An ogre (D:5) A phantom (D:4) A scorpion (D:5) 5 bombardier beetles A hound (D:5) A jelly (D:5) 3 iguanas (D:5) 4 orc wizards 6 adders 2 ufetubi (D:5) 3 dart slugs 6 ribbon worms 7 endoplasms 5 hobgoblins 6 jackals 7 orcs 6 quokkas 7 ball pythons 3 bats (D:3) 4 frilled lizards 4 giant cockroaches 8 goblins 6 kobolds 7 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warped the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 469 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:1 | Reached skill level 5 in Conjurations 902 | D:2 | Found a faded altar of an unknown god. 911 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1027 | D:2 | Found Repinele's Weapon Emporium. 1355 | D:2 | You fall into a shaft and drop 1 floor! 1401 | D:3 | Reached XP level 4. HP: 10/24 MP: 0/12 1406 | D:3 | Learned a level 4 spell: Fulminant Prism 1412 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1502 | D:3 | Identified the quill talisman of Qazlal's Regard {Harm +Inv | rElec Will-} 2140 | D:3 | Reached skill level 6 in Conjurations 2509 | D:3 | Found a sacrificial altar of Ru. 2727 | D:4 | Noticed a phantom 2734 | D:4 | Killed a phantom 2735 | D:4 | Reached skill level 1 in Translocations 2735 | D:4 | Reached skill level 1 in Alchemy 2735 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/14 2836 | D:4 | Found a staircase to the Ecumenical Temple. 2845 | Temple | Entered the Ecumenical Temple 2852 | Temple | Became a worshipper of Vehumet 3039 | D:4 | Identified the quill talisman "Niedd" {rPois Will+} 3231 | D:4 | Reached skill level 5 in Spellcasting 3550 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/15 3799 | D:5 | Entered Level 5 of the Dungeon 3799 | D:5 | Noticed Prince Ribbit 3809 | D:4 | Learned a level 3 spell: Hailstorm 4013 | D:5 | Reached * piety under Vehumet 4013 | D:5 | Offered knowledge of Foxfire by Vehumet. 4093 | D:5 | Reached skill level 7 in Conjurations 4242 | D:5 | Reached skill level 1 in Ice Magic 4365 | D:5 | Reached XP level 7. HP: 22/36 MP: 4/17 4848 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_loops_corners, nicolae_ecumenical_pavilion, serial_shops, shop D:3: layout_rooms, nicolae_ru_the_path_less_chosen D:4: layout_cave_pods, minmay_temple_entry_large_hall, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_unsneaky_path_d, co_window_2corner, co_window_corner_ca, glass_columns_a D:5: layout_cave_pods, uniq_prince_ribbit1 D:6: layout_basic, lemuel_blue_sif_altar Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 6 | 6.4 Translocations | 1 2 | 2.9 Alchemy | 1 2 | 2.8 Ice Magic | 1 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 3 | || 12 Short sword | | 18 | 17 || 35 Throw: Dart | | 1 | 9 || 10 Javelin | | | 1 || 1 Cast: Magic Dart | 62 | 83 | 5 || 150 Searing Ray | 4 | 16 | 5 || 25 Fulminant Prism | | 7 | 1 || 8 Iskenderun's Myst | | 4 | 5 || 9 Hailstorm | | 3 | || 3 Use: Scroll | | 3 | 1 || 4 Potion | | 2 | 6 || 8 Stab: Sleeping | 2 | | || 2 Armour: Robe | 13 | 40 | 14 || 67 Skin | | | 7 || 7 Dodge: Dodged | 8 | 43 | 10 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4795 | 4504 | 291 | 399 | 3312 | 7 | 685.0 | Dungeon | 4778 | 4494 | 284 | 399 | 3312 | 6 | 796.3 | Temple | 17 | 10 | 7 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1146 daAuts D:2: 1007 daAuts D:5: 979 daAuts D:1: 889 daAuts D:3: 744 daAuts Temple: 17 daAuts D:6: 11 daAuts