Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 12765523343644693919 97 Warped the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Slain by an orc priest ... wielding a +0 war axe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (1966 turns). Warped the Conjurer (Deep Elf Conjurer) Turns: 1966, Time: 00:05:03 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 42% Magic: 9/13 EV: 11 Int: 25 God: Gold: 145 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . b - +1 sling (drain) rCold . . . (no offhand) rNeg + . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ s - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +1 sling of draining (weapon) t - a +0 spear Missiles d - 33 stones j - 9 poisoned darts Armour e - a +0 robe (worn) n - the +0 ring mail of Qyobo {rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Jewellery i - an amulet of guardian spirit s - a ring of positive energy (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} l - a scroll of immolation {unknown} p - 3 scrolls of vulnerability {unknown} u - a scroll of identify {unknown} Potions h - a potion of enlightenment {unknown} k - 2 potions of magic m - a potion of cancellation {unknown} o - 2 potions of curing {unknown} r - a potion of lignification {unknown} Baubles q - 3 flux baubles Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 131 gold pieces (gained 5). You now have 145 gold pieces (gained 14). u - a scroll labelled ROMISO CUPNYSA You open the door. A kobold comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! There is an open door here. d - 33 stones (gained 4) You see here a +0 whip. A dart slug comes into view. Found a hand axe. You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Your Spellcasting skill increases to level 5! An orc priest comes into view. It is wielding a +0 war axe. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest hits you with a +0 war axe! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 war axe. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 war axe! The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 war axe! You die... ####.#### #.#### #.......# #..... #.######.####### ###### .............# ########.###.# #.# #.# #.# #.# #.# #.# ####### #.# #@# ....... #.# #.o†....) ....... #.. ......### ....... ######...+ ....... ### ....... ....... ####### ######## You could see an orc priest. Vanquished Creatures 3 adders (D:2) 3 gnolls (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins 4 jackals (D:3) An orc (D:3) 2 quokkas 5 ball pythons 9 bats 3 frilled lizards A goblin (D:1) 7 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warped the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Upgraded the game from 0.33-a0-1476-g11d99efb1b to | 0.33-a0-1479-g19675e9b32 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 739 | D:2 | Reached skill level 5 in Conjurations 739 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 774 | D:2 | Learned a level 2 spell: Searing Ray 967 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 975 | D:2 | Learned a level 4 spell: Fulminant Prism 980 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1066 | D:2 | Identified the +0 ring mail of Qyobo {rElec} 1962 | D:3 | Reached skill level 5 in Spellcasting 1966 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_rooms, minmay_misc_feat_ornament D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 22 || 22 Cast: Magic Dart | 53 | 4 || 57 Searing Ray | 4 | 2 || 6 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1975 | 1873 | 102 | 6 | 1581 | 3 | 658.3 | Dungeon | 1975 | 1873 | 102 | 6 | 1581 | 3 | 658.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts D:3: 637 daAuts D:2: 629 daAuts