Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.31.0-35-g6cd5f5668d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13625240374051444662, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name Wasted -rc /dgldir/rcfiles/crawl-0.31/Wasted.rc -macro /dgldir/rcfiles/crawl-0.31/Wasted.macro -morgue /dgldir/morgue/Wasted/ -webtiles-socket /crawl-master/webserver/sockets/Wasted:2024-08-30.13:50:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55a023eef2ff]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x418) [0x55a023ef9578]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1fa) [0x55a023eef78a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7efc8581c210]: /usr/games/crawl-0.31(_ZN14TilesFramework12_send_playerEb+0x3391) [0x55a024587621]: TilesFramework::_send_player(bool) /usr/games/crawl-0.31(_ZN14TilesFramework6redrawEv+0xa6) [0x55a02458ad46]: TilesFramework::redraw() /usr/games/crawl-0.31(_Z8getch_ckv+0x1c9) [0x55a02458f429]: getch_ck() /usr/games/crawl-0.31(+0x6fe1f6) [0x55a02418b1f6]: /usr/games/crawl-0.31(_Z6getchm13KeymapContext+0x62) [0x55a02418fb92]: getchm(KeymapContext) /usr/games/crawl-0.31(_Z18attribute_increasev+0x196) [0x55a024353b06]: attribute_increase() /usr/games/crawl-0.31(_Z12level_changeb+0x1fc) [0x55a0243714fc]: level_change(bool) /usr/games/crawl-0.31(+0xb0a279) [0x55a024597279]: /usr/games/crawl-0.31(main+0x1ab) [0x55a023e3f02b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7efc857fd0b3]: /usr/games/crawl-0.31(_start+0x2e) [0x55a023e3fbbe]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007efc858bbc2a in __GI___wait4 (pid=1227484, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007efc858bbc2a in __GI___wait4 (pid=1227484, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007efc858bbbeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055a023eef165 in call_gdb (file=file@entry=0x7efc859c25c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1227478\000\000\000\000\000" #3 0x000055a023ef9596 in do_crash_dump () at dbg-asrt.cc:692 t = 1725025877 dir = "/dgldir/morgue/Wasted/" name = "/dgldir/morgue/Wasted/crash-Wasted-20240830-135117.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7efc859c25c0 <_IO_2_1_stderr_> #4 0x000055a023eef78a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 0x000055a024587621 in TilesFramework::_send_player (this=0x55a024a29140 , force_full=false) at /usr/include/c++/9/bits/char_traits.h:300 c = @0x55a024a554c0: {_state_ever_synced = true, name = "Wasted", job_title = "the Trooper", wizard = false, explore = false, species = "Hill Orc", god = "", under_penance = false, piety_rank = 0, form = 0 '\000', hp = 27, hp_max = 27, real_hp_max = 27, poison_survival = 27, mp = 2, mp_max = 2, dd_real_mp_max = 0, contam = 0, noise = -1, adjusted_noise = 0, armour_class = 7, evasion = 9, shield_class = 4, strength = 18 '\022', strength_max = 18 '\022', intel = 8 '\b', intel_max = 8 '\b', dex = 10 '\n', dex_max = 10 '\n', experience_level = 2, exp_progress = 104 'h', gold = 41, zot_points = 0, elapsed_time = 8768, num_turns = 873, lives = 0, deaths = 0, place = "Dungeon", depth = 2, position = {x = 0, y = 0}, status = std::vector of length 0, capacity 0, inv = {mData = {{base_type = OBJ_WEAPONS, sub_type = 15 '\017', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 5 '\005', quantity = 1, flags = 15, pos = {x = -1, y = -1}, link = 0, slot = 97, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_ARMOUR, sub_type = 3 '\003', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 126 '~', quantity = 1, flags = 15, pos = {x = -1, y = -1}, link = 1, slot = 98, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_ARMOUR, sub_type = 12 '\f', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 44 ',', quantity = 1, flags = 15, pos = {x = -1, y = -1}, link = 2, slot = 99, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_POTIONS, sub_type = 3 '\003', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 255, unrand_idx = 255, subtype_rnd = 255, brand = 255, freshness = 255}, rnd = 250 '\372', quantity = 1, flags = 15, pos = {x = -1, y = -1}, link = 3, slot = 100, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = -102, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_SCROLLS, sub_type = 28 '\034', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 334616, unrand_idx = 334616, subtype_rnd = 334616, brand = 334616, freshness = 334616}, rnd = 153 '\231', quantity = 1, flags = 0, pos = {x = -1, y = -1}, link = 4, slot = 101, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_POTIONS, sub_type = 32 ' ', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 21, unrand_idx = 21, subtype_rnd = 21, brand = 21, freshness = 21}, rnd = 205 '\315', quantity = 1, flags = 0, pos = {x = -1, y = -1}, link = 5, slot = 102, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_ARMOUR, sub_type = 2 '\002', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 214 '\326', quantity = 1, flags = 15, pos = {x = -1, y = -1}, link = 6, slot = 103, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}, {base_type = OBJ_UNASSIGNED, sub_type = 0 '\000', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, net_durability = 0, tithe_state = 0}, {plus2 = 0, net_placed = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 1 '\001', quantity = 0, flags = 0, pos = {x = 0, y = 0}, link = 27000, slot = 0, orig_place = {branch = BRANCH_DUNGEON, depth = -1}, orig_monnum = 0, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 0 elements, }}}}, inv_uselessness = {mData = {false }}, equip = {mData = "\000\377\377\377\377\002\001", '\377' }, quiver_item = -1 '\377', quiver_desc = "Nothing quivered", unarmed_attack = "Nothing wielded", unarmed_attack_colour = 7 '\a', quiver_available = false} spectator = god = "" prank = max_max_hp = place = short_name = "Dungeon" pos = #7 0x000055a02458ad46 in TilesFramework::redraw (this=0x55a024a29140 ) at tileweb.cc:2236 No locals. #8 0x000055a02458f429 in _get_key_from_curses () at libunix.cc:527 c = 808830560 c = c = #9 getch_ck () at libunix.cc:616 c = #10 0x000055a02418b1f6 in _getch_mul () at macro.cc:841 keys = std::deque with 112284 elements = {27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27...} a = 27 #11 0x000055a02418fb92 in getchm (mc=mc@entry=KMC_DEFAULT) at macro.cc:863 a = keys = std::deque with 112284 elements = {27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27...} #12 0x000055a024353b06 in attribute_increase () at player-stats.cc:139 need_caps = true statgain = stat_gain_message = "Your experience leads to an increase in your attributes!" mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_PROMPT} tried_lua = keyin = #13 0x000055a0243714fc in level_change (skip_attribute_increase=false) at player.cc:2827 manual_stat_level = gained_felid_life = false new_exp = 3 updated_maxhp = false #14 0x000055a024597279 in _launch_game () at main.cc:472 game_start = ccon = #15 0x000055a023e3f02b in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #16 main (argc=, argv=0x7ffd3035c948) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 1227478) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring minmay_misc_feat_enclosed Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Wasted the Hill Orc Fighter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A rat comes into view. The rat squeaks loudly. There is an open door here. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. There are no items here. There are no items here. There are no items here. You are now empty-handed. There is a stone staircase leading down here. Cloak : none Helmet : none Gloves : none Boots : none Shield : c - a +0 buckler Armour : b - a +0 scale mail Cloak : none Helmet : none Gloves : none Boots : none Shield : c - a +0 buckler Armour : b - a +0 scale mail You open the door. Found 7 gold pieces. An endoplasm comes into view. The endoplasm quivers. There is an open door here. The endoplasm freezes you. You are frozen. A rat comes into view. The rat squeaks loudly. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The endoplasm closely misses you. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. The endoplasm hits you but does no damage. The rat bites you but does no damage. You completely miss the endoplasm. The endoplasm closely misses you. The rat bites you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. You block the endoplasm's attack. The rat bites you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The rat bites you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You block the rat's attack. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The rat bites you but does no damage. You completely miss the endoplasm. The endoplasm is severely wounded. You block the endoplasm's attack. The rat bites you but does no damage. You hit the endoplasm. You kill the endoplasm! The rat barely misses you. The rat bites you but does no damage. The rat bites you but does no damage. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You completely miss the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You now have 7 gold pieces. Found 6 stones. Found 6 stones. You see here 6 stones. As you open the door, it creaks loudly! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. There is an open door here. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. There is an open door here. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. There is an open door here. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. You block the stone. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. You barely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. You block the kobold's attack. The kobold hits you but does no damage. The kobold hits you with a +0 short sword. The kobold closely misses you. You barely miss the kobold. You block the kobold's attack. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold is severely wounded. You block the kobold's attack. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; 2 stones; a kobold corpse Things that are here: a +0 short sword; 2 stones; a kobold corpse There is an open door here. You see here 6 stones. An endoplasm comes into view. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm but do no damage. You block the endoplasm's attack. You hit the endoplasm but do no damage. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You block the goblin's attack. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is moderately wounded. The kobold closely misses you. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. You block the kobold's attack. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. You block the kobold's attack. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. You block the kobold's attack. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! The kobold barely misses you. You have reached level 2! The kobold hits you with a +0 dagger. You block the kobold's attack. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a stone Found a scroll labelled MAUCOSK DEWAUCK. Things that are here: a +0 club; a goblin corpse e - a scroll labelled MAUCOSK DEWAUCK Things that are here: a +0 dagger; a stone Things that are here: a +0 club; a goblin corpse Found 9 gold pieces. You now have 16 gold pieces (gained 9). Unknown command. Unknown command. Unknown command. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. A frilled lizard comes into view. The frilled lizard hisses angrily. A hobgoblin comes into view. The hobgoblin shouts! You block the frilled lizard's attack. The frilled lizard attacks as it pursues you! The frilled lizard barely misses you. There is a stone staircase leading down here. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The frilled lizard completely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. The frilled lizard bites you. You closely miss the hobgoblin. The hobgoblin barely misses you. The frilled lizard bites you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. The frilled lizard barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. The frilled lizard misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The frilled lizard barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The frilled lizard bites you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The frilled lizard bites you but does no damage. The frilled lizard bites you. You see here a hobgoblin corpse. The frilled lizard bites you. The frilled lizard unfolds its giant frill. The frilled lizard bites you but does no damage. The frilled lizard bites you but does no damage. The frilled lizard bites you but does no damage. The frilled lizard closely misses you. You block the frilled lizard's attack. You hit the frilled lizard. The frilled lizard is moderately wounded. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard is moderately wounded. The frilled lizard bites you but does no damage. You hit the frilled lizard but do no damage. The frilled lizard is moderately wounded. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a hobgoblin corpse. You open the door. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. You start waiting. Done waiting. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Huh? No target in view! Okay, then. There are no items here. You see here a hobgoblin corpse. You see here a hobgoblin corpse. a - a +0 long sword (weapon) You see here a hobgoblin corpse. There is a stone staircase leading down here. There is a stone staircase leading down here. You are now empty-handed. There is a stone staircase leading down here. a - a +0 long sword (weapon) There is a stone staircase leading down here. You are now empty-handed. a - a +0 long sword (weapon) You see here a hobgoblin corpse. There is a stone staircase leading down here. Cloak : none Helmet : none Gloves : none Boots : none Shield : c - a +0 buckler Armour : b - a +0 scale mail Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Unknown command. Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading down here. There are no items here. There are no items here. There are no items here. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? Cloak : none Helmet : none Gloves : none Boots : none Shield : c - a +0 buckler Armour : b - a +0 scale mail Cloak : none Helmet : none Gloves : none Boots : none Shield : c - a +0 buckler Armour : b - a +0 scale mail Unknown command. Unknown command. Unknown command. Unknown command. You climb downwards. The adder hisses angrily. Found 10 gold pieces. Found an escape hatch in the floor. There is a stone staircase leading up here. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You slash the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is moderately wounded. You block the ribbon worm's attack. You slash the ribbon worm! The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You slash the ribbon worm! You kill the ribbon worm! The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder closely misses you. You slash the adder! You kill the adder! Your Unarmed Combat skill increases to level 1! Things that are here: an adder corpse; a ribbon worm corpse There is a stone staircase leading up here. Found 15 gold pieces. There is a stone staircase leading up here. Things that are here: an adder corpse; a ribbon worm corpse Found a ring mail and an amethyst potion. There is an escape hatch in the floor here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Found a hand axe. You see here a +0 ring mail. You see here a +0 ring mail. You can't go down here! You see here a +0 ring mail. Unknown command. You see here a +0 ring mail. You see here a +0 ring mail. f - an amethyst potion You now have 31 gold pieces (gained 15). Found a stone staircase leading up. Found 6 stones. Found a stone staircase leading down. You now have 41 gold pieces (gained 10). There is a stone staircase leading up here. Things that are here: an adder corpse; a ribbon worm corpse You see here a +0 ring mail. g - a +0 ring mail There are no items here. There are no items here. You see here a +0 hand axe. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Uppercase letters only, please. Welcome back, Wasted the Hill Orc Fighter. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-35-g6cd5f5668d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Wasted] Species: Hill Orc Job: Fighter HP: 27/27; mods: 0/0 MP: 2/2; mod: 0 Stats: 18 (18) 8 (8) 10 (10) Position: (22, 18), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 10 | 3 | 328 | 116/141 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 21 | 2 | 170 | 44/126 Axes | X | 1 | 0 | 0 | 0 | 0/29 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/42 Polearms | X | 1 | 0 | 0 | 0 | 0/42 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 21 | 3 | 382 | 130/168 Dodging | X | 1 | 10 | 0 | 1 | 1/70 Stealth | X | 1 | 1 | 0 | 0 | 0/59 Shields | X | 1 | 16 | 3 | 334 | 82/168 Unarmed Combat | X | 1 | 21 | 1 | 72 | 30/84 Spellcasting | X | 1 | 0 | 0 | 0 | 0/84 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 1 | 0 | 0 | 0 | 0/50 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 0 | 0 | 0 | 0/42 Ice Magic | X | 1 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/70 Invocations | X | 1 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 41 #49: 107 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 long sword eq slot #5, inv slot #2: +0 buckler eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ##### ##...## #.###.########## #.# #..........# #.###.########.## ##...## #....@.# ##.## #.....#.# #.# #.....##.. #.# #.....# ### #.# #...... #.# ###.#.# #.# ..#.. #.# ###### #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>