Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Waterfall the Placeless Gnoll (Gnoll Wanderer) Turns: 99, Time: 00:01:39 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 4/4 EV: 11 Int: 11 God: Gold: 25 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 club Missiles b - 8 poisoned darts (quivered) Armour d - a +0 robe (worn) Magical Staves e - a staff of conjuration Potions c - a potion of might Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 8.7 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 3.6 Alchemy + Level 2.4 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You have 5 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Apportation Tloc 40% N/A 1% 1 Teleport Other Tloc 20% N/A 2% 3 Sting Conj/Alch 20% 1d4 13% 1 Vhi's Electric Charge Tloc/Air 22% N/A 41% 4 Mephitic Cloud Conj/Alch/Air 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press ? for a list of commands and other information. Found a twisted runed staff and 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 8 poisoned darts, a potion of might, a +0 robe; and the following spells available to memorise: Apportation, Teleport Other, Sting, Vhi's Electric Charge, Mephitic Cloud. Found an escape hatch in the floor. You see here a staff of conjuration. You see here a staff of conjuration. e - a staff of conjuration Found an escape hatch in the floor. Found 12 gold pieces. You now have 13 gold pieces. There is an escape hatch in the floor here. You now have 25 gold pieces (gained 12). A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python completely misses you. The ball python constricts you. You closely miss the ball python. You bite the ball python. You kill the ball python! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin barely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! Found a stone staircase leading down. You see here a +0 club. f - a +0 club Found a sling. Found a club. An endoplasm comes into view. The endoplasm quivers. #.# #.# #.# #.# #.# #.# ∆ # #.# .# ∆ #.#####..#### #....@...)... #######.)#### ∆ J... .### # You can see an endoplasm. Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waterfall the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Waterfall set off with the following items: a +0 dagger, 8 | poisoned darts, a potion of might, a +0 robe; and the | following spells available to memorise: Apportation, | Teleport Other, Sting, Vhi's Electric Charge, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 7 Bite || 1 Armour: Robe || 2 Dodge: Dodged || 5