Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17075545766343767922 35 Waters the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Mar 7, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:55 (1045 turns). Waters the Magician (Octopode Hedge Wizard) Turns: 1045, Time: 00:04:55 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 33% Magic: 5/7 EV: 13 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 4/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of enchant weapon {unknown} f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.1 Stealth + Level 3.3 Spellcasting + Level 1.7 Conjurations - Level 1.2 Summonings - Level 1.3 Translocations + Level 0.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Slow Hex 8% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 22% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (astonishingly dangerous; 34% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the jackal. The jackal is moderately wounded. The jackal is engulfed in noxious fumes. The jackal appears confused. The jackal is engulfed in noxious fumes. The jackal appears confused. The jackal is engulfed in noxious fumes. The jackal appears confused. Casting: Mephitic Cloud (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (astonishingly dangerous; 34% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (noxious fumes, moderately wounded, confused, chance to affect: 96%) Okay, then. You hit the endoplasm. You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The jackal is engulfed in noxious fumes. The jackal appears confused. The jackal is engulfed in noxious fumes. The jackal appears confused. The jackal barely misses itself. You hit the endoplasm but do no damage. The jackal is engulfed in noxious fumes. The jackal appears confused. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The jackal is engulfed in noxious fumes. The jackal appears confused. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The jackal is engulfed in noxious fumes. The jackal bites the endoplasm. The jackal is engulfed in noxious fumes. The jackal appears confused. The jackal bites the endoplasm. The jackal closely misses itself. The endoplasm hits you. You die... #.......# ###########.#####.## # #####..................# # .......######.#.###.#..# # #####..# ##...........##### # # #..# #.....###.##.#...# # #####..# ##....# #........# ### ##.....# ##.#.######.#...# #.. ##.##..# #.#.@JJh°..##.## #.# ##.##..# #.####r######.# #.# .......# ##+####..#####.#####.# ##.##### ##...#................. #.## ##.......###'#######+### #..######........#..⌠†..>...⌠..# ##......#.........#......<......# #.......'.........'⌠....###..).⌠' ##...##.#.........#.............# You could see 2 endoplasms, a jackal (confused) and a rat. Vanquished Creatures 3 ball pythons (D:1) 3 bats (D:1) 6 endoplasms (D:1) 5 giant cockroaches (D:1) A jackal (D:1) 3 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waters the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 194 | D:1 | Reached XP level 2. HP: 15/17 MP: 6/6 813 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 817 | D:1 | Learned a level 3 spell: Mephitic Cloud 1045 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_corners, st_stairs_14 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.1 Spellcasting | | 3.3 Conjurations | | 1.7 Summonings | | 1.2 Translocations | | 1.3 Alchemy | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 49 Tentacles || 13 Constrict || 9 Punch || 2 Cast: Magic Dart || 16 Mephitic Cloud || 2 Use: Potion || 1 Stab: Sleeping || 8 Armour: Skin || 22 Dodge: Dodged || 27