Dungeon Crawl Stone Soup version 0.27-b1-2-g8387495791 (webtiles) character file. Game seed: 3509233416991575067 87 WaxSun the Chiller (level 4, 0/30 HPs) Began as a Merfolk Ice Elementalist on July 25, 2021. Slain by an ogre (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2060 turns). WaxSun the Chiller (Merfolk Ice Elementalist) Turns: 2060, Time: 00:03:35 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 51% Magic: 2/8 EV: 13 Int: 15 God: Gold: 62 SH: 0 Dex: 14 Spells: 4/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} k - a scroll of noise {unknown} Potions e - a potion of heal wounds {unknown} g - a potion of haste {unknown} h - a potion of cancellation {unknown} i - a potion of attraction {unknown} j - a potion of brilliance {unknown} Skills: + Level 3.7 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting * Level 5.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d9 2% 1 b - Frozen Ramparts Ice 36% 1d5 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 6% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Ice Form Ice/Tmut 10% N/A 54% 4 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Vehumet Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bat barely misses you. The bat hits you. The bat barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the bat. x2 You kill the bat! The wall freezes the ogre. x2; The ogre closely misses you. You barely miss the ogre. The ogre is lightly wounded. You hear the rusting of a very distant drain. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club! You die... ..................... ..................... ............#......... ............#......... ...S.................. ..)....†##............ .....##.##............ .... #O#####.†....... ... #@# #......... #.#####......... #####+##............ #............##..... #......###...# ..... #.....##.##..## .... ####....##.._#...#..... #.......'....#...#... . #.......##.._#....... You could see an ogre. Vanquished Creatures A crimson imp (D:3) An adder (D:2) 2 dart slugs 3 ball pythons 4 bats 2 endoplasms (D:1) A giant cockroach (D:1) 6 goblins A hobgoblin (D:1) 2 jackals (D:2) 2 quokkas 5 kobolds 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Found a faded altar of an unknown god. 368 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1133 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1159 | D:1 | Reached skill level 5 in Ice Magic 1485 | D:2 | Learned a level 3 spell: Frozen Ramparts 1919 | D:3 | Found a radiant altar of Vehumet. 1919 | D:3 | Found a burning altar of Makhleb. 1926 | D:3 | Reached XP level 4. HP: 19/30 MP: 3/8 1927 | D:3 | Got the Tome of Transformation 2048 | D:3 | Noticed an ogre 2060 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms, shapermc_ecumenical_altar_flowoftime D:2: layout_rooms D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, mainiacjoe_overflow_surrounded_room, portal_sewer_entry_d, corexii_corridor_pit, uniq_purgy Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Ice Magic | 5 | 5.5 Stealth | | 2.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 42 | 1 || 43 Cast: Freeze | 32 | 4 || 36 Frozen Ramparts | 2 | 1 || 3 Stab: Sleeping | 8 | || 8 Armor: Robe | 18 | || 18 Dodge: Dodged | 41 | 6 || 47