Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11273008900864239708 5 WaxSun the Conjurer (level 1, -1/14 HPs) Began as a Mummy Conjurer on Aug 2, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (159 turns). WaxSun the Conjurer (Mummy Conjurer) Turns: 159, Time: 00:00:44 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 0/4 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - 3 scrolls of immolation {unknown} Skills: + Level 0.3 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 3d4 7% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin comes into view. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you. You die... #..'.#.........# ######.........#.. #...#.........#.# ##.#.#.........#.# ##...'.........#.# .....#.........#.# ##...########'##.# ##....#.........#####... ..............@g††..... ####..##........#####... #...#....##.†# .....##....... .#..# #.####.#. ... ..# .# # #. .. ## You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 159 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_rooms, ebering_ecumenical_altar_rust, kennysheep_pointless_box Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 9 Armor: Robe || 1 Dodge: Dodged || 1