Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8875545448585606933 210 WaxSun the Ogre Mage (level 5, 0/49 HPs) Began as an Ogre Fire Elementalist on Mar 15, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:20 (2811 turns). WaxSun the Ogre Mage (Ogre Fire Elementalist) Turns: 2811, Time: 00:03:21 Health: 0/49 AC: 5 Str: 11 (12) XL: 5 Next: 88% Magic: 1/9 EV: 9 Int: 17 (18) God: Gold: 131 SH: 0 Dex: 7 (9) Spells: 5/11 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . c - scarf {+Inv} rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.16/turn h - ring of willpower MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -1) A: large, unfitting armour, tough skin 1, iridescent scales 1, low MP 1 a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a scarf of invisibility (worn) Jewellery h - a ring of willpower (left hand) l - a +6 ring of strength o - an amulet of reflection Wands j - a wand of flame (18) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} k - 2 scrolls of amnesia {unknown} n - a scroll of noise {unknown} Skills: + Level 2.1 Fighting + Level 2.4 Dodging - Level 1.4 Stealth * Level 3.8 Spellcasting - Level 0.8 Conjurations * Level 2.2 Hexes * Level 3.7 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 32% 2d6 5% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 11% 6-21 19% 3 Corpse Rot Necr/Air 6% N/A 24% 2 Poisonous Vapours Pois/Air 6% N/A 24% 2 Ozocubu's Armour Ice 3% N/A 43% 3 Flame Wave Conj/Fire 11% 2d5 52% 4 Metabolic Englaciation Hex/Ice 3% N/A 96% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Okawaru Zin The Shining One Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You are partially covered in iridescent scales. (AC +2) Your magical capacity is low. (-10% MP) Message History The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The foxfire hits the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! Your Fighting skill increases to level 2! Your Hexes skill increases to level 2! You have reached level 5! Okay, then. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. Your foxfire dissipates! * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading up here. It was a potion of mutation. You feel extremely strange. You feel less energetic. Iridescent scales grow over part of your body. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ..# .. ## ## ###.##.##. ... #.......>. ..#.###........ ......#...... ..........## ......†@...# .............# ##.<............ #............... ................ #............... ........$....... ................ There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) An iguana (D:2) 3 adders 2 worms (D:3) 2 dart slugs An orc (D:3) A bat (D:1) 6 endoplasms 2 giant cockroaches (D:2) 6 goblins 4 hobgoblins A quokka (D:2) 4 ball pythons A frilled lizard (D:3) 2 kobolds (D:2) 4 rats 41 creatures vanquished. Vanquished Creatures (others) 84 foxfires 2 plants (D:3) 86 creatures vanquished. Grand Total: 127 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Ogre Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/5 541 | D:1 | Learned a level 2 spell: Scorch 1152 | D:2 | Reached XP level 3. HP: 26/32 MP: 0/7 1156 | D:2 | Learned a level 3 spell: Inner Flame 1225 | D:2 | Found a glowing silver altar of Zin. 1467 | D:2 | Reached skill level 1 in Fighting 1467 | D:2 | Reached skill level 1 in Hexes 1667 | D:2 | Reached XP level 4. HP: 41/41 MP: 5/8 2660 | D:3 | Found a glowing golden altar of the Shining One. 2660 | D:3 | Found an iron altar of Okawaru. 2667 | D:3 | Found an opulent altar of Gozag. 2796 | D:4 | Noticed a water moccasin 2802 | D:4 | Killed a water moccasin 2803 | D:4 | Reached XP level 5. HP: 14/49 MP: 0/10 2805 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2805 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2809 | D:4 | HP: 2/49 [poisoned by a water moccasin] 2811 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_loops_cross, basic_altar D:3: layout_rooms, gammafunk_temple_overflow_forgotten, minivault_25, hangedman_decor_clover_reticule, corexii_leaking_fountain, chequers_serial_rivers_small_b D:4: layout_cave_pools Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Fire Magic | 3 | 3.7 Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.8 Hexes | 1 2 | 2.2 Stealth | | 1.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | 5 || 12 Dagger | | 7 || 7 Punch | | 1 || 1 Cast: Foxfire | 23 | 25 || 48 Scorch | 16 | 16 || 32 Use: Potion | | 2 || 2 Armor: Robe | 2 | 9 || 11 Dodge: Dodged | 10 | 13 || 23