Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 11491319006630383106 4 WaxSun the Poker (level 1, 11/13 HPs) Began as a Human Wanderer on Mar 19, 2022. Got out of the dungeon alive. The game lasted 00:00:32 (482 turns). WaxSun the Poker (Human Wanderer) Turns: 482, Time: 00:00:32 Health: 11/13 AC: 3 Str: 9 XL: 1 Next: 77% Magic: 2/2 EV: 12 Int: 10 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 cloak (worn) c - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of magic mapping {unknown} Skills: + Level 0.2 Fighting * Level 4.1 Polearms + Level 0.2 Armour + Level 1.1 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 2.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ball python hisses angrily. There is an open door here. The endoplasm quivers. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! (D) Dungeon Where to? (? - help) Okay, then. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.####......########.##### # ##.#.# #....⌠.....>......>.##### .....# #......♣♣♣...##.###.##... ##.### ####.♣♣♣♣♣♣♣.##.# #.##.## ...# ###.♣♣♣∩∩∩♣♣..#.###.# # .### #...♣♣∩...∩.........# # ...# #..♣♣♣.....♣♣♣.###..## # .#.# #..♣♣∩.♣.♣.∩♣♣.# #..##.## ##.# #......♣@♣.∩♣♣.###..##... ##.## ##..♣♣∩.♣.♣.∩♣♣......##### #...####...♣♣♣......♣♣..##.###### .......+....♣♣∩...∩♣............. ....####....♣♣♣∩∩∩♣♣♣...##.###### ##.## ##....♣♣♣♣♣♣♣...###.# # #### ##.....♣♣♣..#### #.# # # ##..>.....⌠# #.# # # ##+#############.# # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Human Wanderer began the quest for the Orb. 0 | D:1 | WaxSun set off with the following items: a +2 spear, a +0 | cloak, a +0 robe; and the following spell memorised: Pain; | and the following spells available to memorise: Vampiric | Draining 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 482 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_corners Action || total -------------------------++------- Melee: Spear || 12 Stab: Sleeping || 1 Dodge: Dodged || 2