Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 18401005445103802533 181 WaxSun the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Mar 19, 2022. Slain by Edmund ... wielding a +1 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:35 (3679 turns). WaxSun the Magician (Djinni Conjurer) Turns: 3679, Time: 00:04:35 Health: -1/35 AC: 3 Str: 6 XL: 5 Next: 92% Gold: 59 EV: 16 Int: 27 God: SH: 3 Dex: 12 rFire + + + SeeInvis . a - +2 short sword (venom) rCold . . . Faith . h - +0 buckler rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . b - +0 helmet rElec . Harm . m - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn i - +4 ring of evasion MPRegen 0.00/turn k - +6 ring of intelligence @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) Armour b - a +0 helmet (worn) c - a +0 robe (worn) h - a +0 buckler (worn) m - a scarf of resistance (worn) Jewellery i - a +4 ring of evasion (left hand) k - a +6 ring of intelligence (right hand) Scrolls d - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} Potions e - 2 potions of attraction {unknown} g - a potion of haste {unknown} j - a potion of berserk rage {unknown} l - a potion of curing {unknown} Skills: + Level 4.0 Dodging + Level 3.1 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 3% 2 c - Dazzling Flash Conj/Hex 54% N/A 6% 3 d - Fulminant Prism Conj/Hex 13% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 27% 2d7 21% 4 f - Pain Necr 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 54% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund asks, "Have you met my wondrous brother?" Edmund misses you. The searing ray misses Edmund. Edmund completely misses you. The searing ray hits Edmund. Edmund is heavily wounded. You block Edmund's attack. The searing ray misses Edmund. You finish channelling your searing ray. You block Edmund's attack. You block Edmund's attack. Edmund misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (heavily wounded, 79% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection. The searing ray hits Edmund. Edmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. The searing ray hits Edmund! Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund barely misses you. Edmund says, "I'm quite good with sums, too." Edmund hits you with a +1 flail of protection! You die... ....#. #..... .. ....### .# #....# .# . #...##.# #.## #...#.. #....##...#.# #......#.# ###.@@...# #####..# #.......# ...###... #.### . #. #. .. ## You could see Edmund. Vanquished Creatures 3 orc priests An adder (D:3) 2 worms (D:3) 2 dart slugs (D:1) 5 orcs 5 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 4 goblins (D:2) 5 hobgoblins 4 jackals (D:1) 3 quokkas (D:2) 6 frilled lizards 4 kobolds 6 rats 63 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 280 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 804 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 804 | D:1 | Learned a level 1 spell: Pain 1570 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1580 | D:2 | Reached XP level 5. HP: 3/35 MP: 0/0 1580 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2210 | D:2 | Found a runed translucent door. 2212 | D:2 | Noticed Crazy Yiuf 3654 | D:4 | Noticed Edmund 3679 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, minmay_misc_feat_square, nrook_campfire D:2: layout_rooms, minmay_tetromino_t4, uniq_crazy_yiuf_cottage D:3: layout_loops_corners D:4: cheibrodos_thug_alley, layout_rooms, grunt_temple_overflow_opulence, xom_teletrap_fun, lemuel_coloured_pillars_altar, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.1 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 1 | 3 || 4 Cast: Magic Dart | 70 | 50 || 120 Searing Ray | 3 | 7 || 10 Ensorcelled Hiber | | 1 || 1 Fulminant Prism | | 1 || 1 Armor: Robe | 3 | 3 || 6 Dodge: Dodged | 8 | 19 || 27 Block: Buckler | 1 | 4 || 5