Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3932690612525254131 0 WaxSun the Grave Robber (level 1, 14/14 HPs) Began as a Ghoul Wanderer on Mar 20, 2022. Safely got out of the dungeon. The game lasted 00:00:03 (1 turns). WaxSun the Grave Robber (Ghoul Wanderer) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 3 Dex: 6 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold + . . Faith . d - +0 buckler rNeg + + + Spirit . c - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 29 stones (quivered) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Skills: + Level 1.7 Dodging + Level 1.0 Shields + Level 1.0 Spellcasting + Level 5.0 Necromancy + Level 1.1 Earth Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 16% N/A 9% 1 Pain Necr 32% 1d5 9% 1 Sandblast Erth 4% 2d4 38% 1 Vampiric Draining Necr 8% 2d6 26% 3 Stone Arrow Conj/Erth 2% 3d7 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Welcome, WaxSun the Ghoul Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a scroll labelled KURO EFULOAK and 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 29 stones, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Animate Skeleton, Pain, Sandblast, Vampiric Draining, Stone Arrow. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. #. . ..#.. ...# ....# #....# ###....?# #.@....# .........###... $.....###.. ###### .... #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | WaxSun set off with the following items: a +0 club, 29 | stones, a +0 leather armour, a +0 buckler; and the | following spells available to memorise: Animate Skeleton, | Pain, Sandblast, Vampiric Draining, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, hellmonk_ecumenical_altar_zigzags