Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3241112733618549574 15 WaxSun the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on June 15, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (451 turns). WaxSun the Magician (Djinni Conjurer) Turns: 451, Time: 00:00:54 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 0 EV: 9 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 1.0 Fighting + Level 2.4 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting + Level 0.7 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The ball python bites you. The ball python misses you. Your Fighting skill increases to level 1! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The ball python barely misses you. The ball python closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You die... #. #..####.... #.##..# # .. #........... #.###'### .###.##.####...) #.##...## ......(......#.# #.##.<.+. ####.##.######.# #.##...#. ...............#####.###+##. .###.##.##♣.♣........###.... # #.♣.....♣......'..#### #...♣@♣........#### #♣.♣†Sg♣.♣.....# #....♣l.....♣.♣# ..♣.♣. .♣.♣##♣. ###...♣ ♣..# ♣. ...♣. .♣. ♣. ### ## .. . ♣. ..... You could see a hobgoblin, a ball python and a frilled lizard. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 goblins (D:1) 3 jackals (D:1) A bat (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 238 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 449 | D:1 | Reached skill level 1 in Fighting 451 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_5, infiniplex_forest_lined_ring, infiniplex_forest_end_3, infiniplex_forest_end_2, infiniplex_forest_lined_1, infiniplex_forest_straight_4, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 1.5 Spellcasting | | 3.4 Invocations | | 0.7 Action || total -------------------------++------- Cast: Magic Dart || 28 Armor: Robe || 1 Dodge: Dodged || 13