Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4404094794568654416 44 WaxSun the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on June 23, 2022. Slain by Grinder (10 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:02 (1985 turns). WaxSun the Magician (Djinni Conjurer) Turns: 1985, Time: 00:02:03 Health: -1/27 AC: 2 Str: 6 XL: 3 Next: 87% Gold: 72 EV: 2 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: paralysed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls c - a scroll of vulnerability {unknown} e - a scroll of magic mapping {unknown} f - a scroll of identify {unknown} h - 2 scrolls of enchant weapon i - 2 scrolls of noise Potions b - 3 potions of curing {unknown} d - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: * Level 1.6 Fighting + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting + Level 1.1 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 f - Summon Small Mammal Summ 72% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:2 (?*:* Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder is lightly wounded. Grinder blinks! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) The searing ray hits Grinder! Grinder is heavily wounded. The searing ray hits Grinder! Grinder is severely wounded. The searing ray misses Grinder. You finish channelling your searing ray. Grinder barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder says, "At least Makhleb appreciates what I'm doing." Grinder blinks! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you! The searing ray hits Grinder. Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you! You die... #.# #.# #.# #.# #.# #.# #.# #5# #@# ............... ...........#### .##.....##.# ...##### .# .### # You could see Grinder. Vanquished Creatures An adder (D:2) A worm (D:2) 3 endoplasms 2 giant cockroaches (D:2) 4 goblins 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 2 bats (D:2) 3 frilled lizards 5 kobolds 3 rats (D:2) A spectral hobgoblin (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 317 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 527 | D:1 | Reached skill level 1 in Fighting 864 | D:2 | Found Ohith's Assorted Antiques. 1082 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 1082 | D:2 | Learned a level 1 spell: Summon Small Mammal 1083 | D:2 | Found Uxtapiurr's Book Shop. 1232 | D:2 | Reached skill level 1 in Invocations 1305 | D:2 | Found Udubi's Assorted Antiques. 1376 | D:2 | Found a faded altar of an unknown god. 1563 | D:2 | Found a hazy altar of Hepliaklqana. 1638 | D:2 | Found Barumapp's Weapon Shop. 1664 | D:2 | Found Witop's Magic Scroll Emporium. 1974 | D:3 | Noticed Grinder 1984 | D:3 | Paralysed by Grinder for 5 turns 1985 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, serial_shops, shop, nicolae_shop_trees, shop_fountains, nicolae_shop_overgrown_old_shop, nicolae_shop_bloodbath_and_beyond, basic_altar, minmay_stone_trees_medium D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Invocations | 1 | 1.1 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 3.5 Action || total -------------------------++------- Cast: Magic Dart || 72 Searing Ray || 3 Use: Scroll || 2 Armor: Robe || 2 Dodge: Dodged || 5