Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7130417947183290947 161 WaxSun the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on June 23, 2022. Slain by a wraith (12 damage) ... on level 6 of the Dungeon. The game lasted 00:02:27 (3134 turns). WaxSun the Magician (Djinni Conjurer) Turns: 3134, Time: 00:02:27 Health: 0/39 AC: 2 Str: 6 XL: 5 Next: 70% Gold: 45 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn d - ring of see invisible MPRegen 0.00/turn f - ring of ice @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) f - a ring of ice (right hand) j - a ring of willpower Scrolls b - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} h - 3 scrolls of noise {unknown} i - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} e - 2 potions of lignification {unknown} Skills: * Level 2.6 Fighting + Level 3.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting + Level 1.8 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Animate Skeleton Necr 42% N/A 2% 1 g - Static Discharge Conj/Air 21% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin zombie closely misses you. The searing ray hits the water moccasin zombie. You destroy the water moccasin zombie! You start resting. You start resting. HP restored. Found a quarterstaff. You see here a +0 quarterstaff. A wraith comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (78% to hit) The searing ray hits the wraith. The wraith is lightly damaged. (Press . to maintain the ray.) The wraith hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wraith is struck by an arc of lightning! The wraith is moderately damaged. You are struck by an arc of lightning. The lightning grounds out. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wraith is struck by an arc of lightning. The wraith is heavily damaged. You are struck by an arc of lightning. The wraith is struck by an arc of lightning. The wraith is heavily damaged. The lightning grounds out. The wraith hits you. Casting: Static Discharge (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wraith is struck by an arc of lightning! The wraith is almost destroyed. You are struck by an arc of lightning. The lightning grounds out. The wraith hits you! You die... ## .. #.## ..# #.#### #.##)## #..##.# # #...@## .# #..##W##.# #..###...# #..# #.##.# #### .#. ## ## You could see a wraith. Vanquished Creatures A water moccasin zombie (D:6) 5 adders A worm (D:3) A dart slug (D:2) 2 orcs (D:3) 4 endoplasms A giant cockroach (D:1) 6 goblins A hobgoblin (D:1) 3 quokkas 10 ball pythons 6 bats A frilled lizard (D:1) 5 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaxSun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 546 | D:1 | Reached skill level 1 in Fighting 759 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 759 | D:1 | Learned a level 1 spell: Animate Skeleton 1387 | D:1 | Found a faded altar of an unknown god. 1445 | D:2 | Reached skill level 1 in Invocations 1934 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 2777 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2777 | D:3 | Learned a level 2 spell: Static Discharge 2902 | D:3 | You are sucked into a shaft and drop 3 floors! 3128 | D:6 | Noticed a wraith 3134 | D:6 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_small_a, minmay_misc_feat_four_crosses, minmay_tetromino_i2 D:2: layout_basic, minivault_4, amcnicky_mini_rare_corridor_liquid D:3: layout_basic, mainiacjoe_overflow_six_doors_small D:6: minmay_cornered_nines, layout_cave_pools, mainiacjoe_overflow_alcove_2, nicolae_tso_swordbearing_angel, mainiacjoe_overflow_catwalk Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.6 Invocations | 1 | 1.8 Dodging | 3 | 3.1 Stealth | | 1.5 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 67 | 47 || 114 Searing Ray | | 4 || 4 Static Discharge | | 3 || 3 Armor: Robe | | 7 || 7 Dodge: Dodged | 3 | 13 || 16